• Natanox@discuss.tchncs.de
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    7 hours ago

    Also dark blue at the end of the board for their one-hit kill chance. Basically the equivalent to getting seriously ill in the US. Can’t do shit about it, but your pleasant life (if existing) ends right there.

    • kameecoding@lemmy.world
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      7 hours ago

      Those are actually quite bad imo, very expensive to build up and people very rarely land on them, that’s why I like brown, they seem to get more hits and very cheap to build up

      • Hackworth@lemmy.world
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        5 hours ago

        I’d aim for the light blues. It’s cheap to get hotels on em early. But honestly, even winning isn’t particularly fun. Cause in my experience, everyone knows who’s gonna win like 2 hours before the game is actually over.

        • snooggums@lemmy.world
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          5 hours ago

          If you follow the rules the game should take less than 2 hours unless nobody gets a set to start building houses and everyone refuses to trade.

          • Hackworth@lemmy.world
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            5 hours ago

            Oh we played with ALL the house rules. Fines on Free Parking, substitute pieces for houses when they ran out, per-determined trading periods, all so we could maintain some vaguely stable hierarchy of monopolies that inexorably lurch toward the one at the top winning. I’m sure I’ve never played actual Monopoly.

            • snooggums@lemmy.world
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              4 hours ago

              Yeah, all those things drag the game out. We did the money goes into free parking thing and all our games dragged out 6+ hours as well when I was a kid.

              Played it by the rules as an adult and it went pretty fast.