• Agent641@lemmy.world
    link
    fedilink
    arrow-up
    7
    ·
    4 hours ago

    I think everyone should play factorio for at least a few hours. It will be some of the most interesting 17 months of their lives.

  • pscamodio@feddit.it
    link
    fedilink
    arrow-up
    7
    ·
    edit-2
    4 hours ago

    I would add Outer Wilds to the list.

    You can really only play it once in a lifetime but I think it’s the best video game experiences available.

    Honorable mention for Tunic and Cocoon for the same reason

  • Ardyssian@sh.itjust.works
    link
    fedilink
    arrow-up
    1
    ·
    3 hours ago

    To give something that most likely has not been mentioned: Marvel’s Guardians of the Galaxy. The character banter is the best I’ve encountered in any video game thus far.

  • I Cast Fist@programming.dev
    link
    fedilink
    arrow-up
    6
    ·
    10 hours ago

    Skyrim. I know, it’s been re-released a dozen times now, it’s buggy as fuck, etc etc, but fuck me if it isn’t an enjoyable game, even without mods.

    Fallout New Vegas. It doesn’t treat you like mr savior of the universe, you’re a (un)lucky nobody caught in the middle of a power struggle. No essential NPCs, you can kill everyone you come across.

    Age of Empires 2. Old as fuck, still enjoyable. Thank god the remaster lets you play with higher screen resolutions.

    • Cethin@lemmy.zip
      link
      fedilink
      English
      arrow-up
      2
      ·
      edit-2
      8 hours ago

      I’d recommend Morrowind over Skyrim and FONV. It gives you total freedom.

      As opposed to FONV, where you can kill most people, unlike what you said, you can kill anyone in Morrowind. FONV always has the fallback of Yes Man. Morrowind you can nearly lock yourself out of progress in the main quest if you kill the wrong people. There is always a way to finish it, but it requires much more from the player and most people probably would never figure it out.

      It also gives you a lot more ways to play. There’s no fast travel from the map, but there’s tons of travel options. There are several places through the map that take you from one place to another, but there’s also two spells (that can also be on scrolls) that teleport you to the nearest of a type of structure. There’s mark and recall to mark a place and be able to return there. Then there’s magic like fortifying athletics to jump really far, combined with featherfall or something to land safely, or levitation, or so many other options. You can also use these things on followers, so escorts quests can be accelerated by buffing the NPC. There’s just so much more freedom they started removing after Morrowind.

      The world is also designed as a lived in world first seemingly and a video game second. Skyrim especially is designed like an amusement park. Every dungeon is a roller-coaster with a very designed path and no freedom. Morrowind they feel like places, and there are so many ways you can navigate them usually. This can be frustrating, because you can get lost, but it isn’t that bad and feels more interesting than the same thing over and over.

  • UpperBroccoli@lemmy.blahaj.zone
    link
    fedilink
    arrow-up
    9
    arrow-down
    1
    ·
    11 hours ago

    Don’t hate me, but I like Cyberpunk 2077. It may have had its problems at launch, and I heard people were promised all kinds of stuff that was not delived, or was delivered only much later, but I never listen to hype anyway. I’ve played this for many hours. There are great mods for that game that make it even better, and it has such cool characters, such a fascinating world, good music, great design, the combat is fun… I love it.

    • Backlog3231@reddthat.com
      link
      fedilink
      English
      arrow-up
      2
      ·
      7 hours ago

      I played the game at launch and didn’t enjoy it. Got a Steam Deck, learned how to use gyro aiming in a different game and came back to CP2077 a few months ago and… holy shit this game is fantastic. Some of the writing can be a bit jank, and its still a little buggy, but overall, really enjoyable game.

    • TriflingToad@lemmy.world
      link
      fedilink
      arrow-up
      2
      ·
      edit-2
      10 hours ago

      on one side, yeah it’s pretty af

      on the other, driving in circles is funner than actually playing. Its so smoothing 🥹

      for me it was definitely worth the $35 I spent on it.

  • 2ugly2live@lemmy.world
    link
    fedilink
    arrow-up
    4
    ·
    11 hours ago

    Katamari! It’s just such a wild and fun experience. Even the sequels.

    Nier Automata: It’s a game that uses every aspect of the medium. From the story, the music, game play, even the end credits, it feels like they took such care in crafting a memorable experience and didn’t let anything they could use to express themselves go to waste.

    What Remains of Edith Finch, specifically Lewis’ chapter. I think it’s an excellent portrayal of how incedious and overwhelming depression can be.

    Telltale’s the Walking Dead (first one only): I was not prepared for the story. I wish they took the same care in the sequals, but I feel like the quality of the first one just came out of nowhere.

    Any Monster Hunter. I just think it’s neat.

    • elfin8er@lemmy.world
      link
      fedilink
      arrow-up
      2
      ·
      10 hours ago

      I remember playing Katamari, and it having really unique gameplay. I’ll have to check out the other ones you mentioned. They seem pretty cool! Thanks for the suggestions!

    • menemen@lemmy.ml
      link
      fedilink
      arrow-up
      3
      ·
      11 hours ago

      And whoever likes Valheim should have a look at 7 Days to Die and The Forest (and probably The Forest 2, but I haven’t played that one yet).

  • TriflingToad@lemmy.world
    link
    fedilink
    arrow-up
    2
    ·
    edit-2
    10 hours ago

    Doom 1993/doom 2. Decades of gaming since it came out and STILL nothing has beat the tactile sound of the super shotgun paired with the moans of demons collapsing. Absolutely amazing. though I only have 100+ hours in these 2 games combined they are a must play.

    Closest I can think of is the engineers plasma gun in Deep Rock Galactic which is my #2 must play game. Its SO fun and a successful grapple + special powder x2 + grapple + skull crusher to get into a nitra vein when the engie isn’t around is so incredibly satisfying. 1700 hours shows I love it so much.

    Minecraft. Need I say more? rough estimate as a lot hasn’t been tracked but 1500 on switch and 153 days on prismlauncher is around 5,000 hours in this silly block game.

    EDIT: didn’t expect the variety of games in this thread, very interesting

  • dzervas@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    11 hours ago

    the binding of isaac and deep rock galactic. best games I’ve ever played oh and maybe minecraft (I’m 28 and the past 2 weeks got into the mc rabbit hole AGAIN)

  • Badabinski@kbin.earth
    link
    fedilink
    arrow-up
    15
    ·
    16 hours ago

    I haven’t seen it mentioned here, so I’ll rep for Noita. It’s an amazing rogue-like with great atmosphere and a really compelling world to explore.

    There’s a chemistry/alchemy system in the game that is really detailed and fun to explore. The game’s tagline is “every pixel simulated,” and it’s not an exaggeration. Noita is like those falling sand games that were popular in the early 2000s, where each particle of sand could interact with other particles. Imagine that, but you’re a badass witch flying through the world and blasting motherfuckers who try to get in your way. Your wands can set things on fire or freeze them or melt them with acid or blow them up or other crazy shit.

    The wand mechanics are incredibly deep. Like, it’s not “turing complete” levels of deep, but the rules for spells interact in incredibly interesting and exploitable ways. The feeling you get when you discover a powerful combo of spells is incredible.

    The devs also have a cool policy of turning bugs into gameplay mechanics. I really can’t say much about this without spoiling things, so this one is hard to talk about. Basically, if someone finds an exploit, they oftentimes won’t “fix” it. Instead, they’ll take it and tweak it to add consequences for using the exploit, or they’ll balance it a bit to make it harder/remove a bit of the benefit. It’s a really cool approach and has lead to a great relationship between the devs and the community. They don’t take our toys away, they just make them work better in the world.

    I played the game completely blind until I got my first win (it took about 80 hours of playtime), and I’d highly recommend that approach for folks who are willing to tolerate failure and who like to experiment. If it’s too frustrating then that’s okay, there are a lot of guides out there to help out new players without giving up too much. Many people describe your first win as you beating the tutorial, and there’s some truth to that.

    It can be gruellingly difficult at times, but it’s just so damn good, and there’s so damn much of it. I have around 600 hours in in that game which is twice as much as any other game I’ve played.

    • Poik@pawb.social
      link
      fedilink
      arrow-up
      7
      ·
      15 hours ago

      I’ll back this up, and recommend people having a hard time look into Spell Labs on the steam workshop (and elsewhere) to help get further into the game. Once the game really clicks, it’s super satisfying. Even before then, the ridiculous wonder of all the things are great. It’s just as hard as it is amazing and that can be a turn off. There are other quality of life mods available in the workshop for people wanting to just enjoy the game, but the tutorial in Spell Labs is one of the biggest helps I got in unlocking progression.

      Noita Together sessions were the big thing that turned the game into an obsession for me.

    • ouRKaoS@lemmy.today
      link
      fedilink
      arrow-up
      3
      ·
      15 hours ago

      Noita is my favorite game that I’m terrible at, lol. I love Metroidvanias & everything Roguelike/Roguelite, so this game ticks the right boxes for me. I die in more spectacular ways Everytime I play, but still have a good time.

  • apotheotic (she/her)@beehaw.org
    link
    fedilink
    English
    arrow-up
    3
    arrow-down
    1
    ·
    edit-2
    2 hours ago

    Tunic - at face value it is a gorgeous, brilliantly fun soulslike. Beneath the surface, however, it becomes apparent that the “souls like” part of it is a facade for the true game. Probably one of the single greatest gaming experiences of all time.

    The Witcher 3 - it often goes on sale for like… £3 or something ridiculous, and its a standout example of an excellent open world RPG.

    Celeste - possibly the single greatest (2d) platforming game ever made, with a soundtrack that is truly unforgettable by the great Lena Raine. Also if you play it you’ll find out you’re trans*

    *(your mileage may vary)

    • dmegatool@lemmy.ca
      link
      fedilink
      arrow-up
      2
      ·
      6 hours ago

      Done Celeste… Well… Still playing. Done A-B-C sides. Now I’m onto the D sides which are fan made. Way harder but it’s really well made. Feel official. There’s also the Stawberry Jam mod which offer like a full game worth of content. Didn’t play that much yet.

      Its in my highest ranked game. It’s up there with a very few masterpieces. Like top 5 ish ever. I don’t think it’s for everybody but goddamn this game is something.

      • apotheotic (she/her)@beehaw.org
        link
        fedilink
        English
        arrow-up
        1
        ·
        2 hours ago

        I loved strawberry jam, what a monumental fan work.

        I think Celeste can be for everybody, with assist mode you can tune the difficulty to your liking if you’re a less experienced gamer, and the game encourages you the whole way through a well balanced difficulty curve (IMO).

    • chunkystyles@sopuli.xyz
      link
      fedilink
      English
      arrow-up
      3
      ·
      10 hours ago

      I will always say TUNIC in these threads. One of the best gaming experiences of my life.

      I’m a similar vein, Outer Wilds is also excellent.

      There definitely different experiences. But, they are both a “go in blind and just explore” kind of game.

      • apotheotic (she/her)@beehaw.org
        link
        fedilink
        English
        arrow-up
        1
        ·
        2 hours ago

        Yeah I adore Outer Wilds and I think the storytelling experience of it is gorgeous - one of my all time favourites. I settled on not mentioning it here because I think its a tad less accessible due to the ship movement.