Rockstar Games’ servers have been under heavy fire from massive DDoS attacks in recent days, causing widespread login and connectivity issues for players of GTA Online. These attacks come in the wake of Rockstar’s recent implementation of BattlEye, a new anti-cheat system designed to crack down on in-game cheating, sparking backlash from a segment of the player base. Protesters, unhappy with the new system, have resorted to using distributed denial-of-service (DDoS) attacks to disrupt the servers, escalating tensions between the gaming giant and its community.

  • MehBlah@lemmy.world
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    7 hours ago

    Articles a joke since it doesn’t mention that the people pissed off are the linux players. Not the cheaters but the linux users.

  • polle@feddit.org
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    6 hours ago

    Iam out of the loop. What kind of cheats are available in gta online? Edit: or what was available.

    • Khrux@ttrpg.network
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      3 hours ago

      The most common cheat is probably gaining money or experience, but there have always been pretty extensive mod menus for GTA Online with tools from invincibility to making your vehicles rainbow, to randomly causing other players to explode or setting hundreds of muggers on them.

      In 2015ish, I used to cheat, other than getting rich, all I was interested in doing was making an indestructible chrome bus with smoke trails that I’d drive around picking up players in, to teleport us all to North Yankton and back like a tour guide.

    • jetsetdorito@lemm.ee
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      5 hours ago

      They didn’t enable linux support on the anticheat, so the game no longer runs on Linux/steam deck

  • Retro_unlimited@lemmy.world
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    12 hours ago

    The fact that it’s a top 10 seller on steam deck for years and they just fucked over everyone on Linux, they deserve it. We all paid them and they completely screwed all of us. I feel so cheated. I only run Linux and I have a steam deck. I left a bad review on steam and I contacted their support from all my rockstar accounts, but it’s not enough. Battleye is compatible with Linux, they just had to send an email, but rockstar keeps lying that it’s not compatible.

      • Appoxo@lemmy.dbzer0.com
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        8 hours ago

        You can request a refund. An earlier post last week said they are offering refunds for rug-pulled players.

        • mastazi@lemmy.world
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          1 hour ago

          One important thing to add is that the refund is offered by Valve, not by Rockstar.

          • hempster@lemm.ee
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            1 hour ago

            I guess Valve being the escrow, they may hold future revenue payout from sale of other R* games

            • Appoxo@lemmy.dbzer0.com
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              37 minutes ago

              But I don’t believe at the scale of thousands of players for >1 year.
              Remember, they are (supposedly) offering it even if you played a 100 hundred hours. I don’t think that comes only from Valve. They’d burn bridges with publishers should they deduct it from their pay as a “You rugpulled our user base. We are now offering refunds if requested and will take it from your cut as compensation”.

        • JustARegularNerd@lemmy.world
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          6 hours ago

          I was thinking this, because that’s what Facepunch did when they stopped Linux support. If you had played Rust at all on Linux, regardless of hours, you were eligible for a refund.

      • emax_gomax@lemmy.world
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        9 hours ago

        I still blame valve a lot for this. Their TOS offer us no protection. Publishers should not be able to retroactively lock down a game. Diminishing the game performance or adding unwanted DRM after purchase should be a refundable offense. People choose whether or not to buy games based on properties like these.

        • Dae@pawb.social
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          8 hours ago

          Valve has consistently offered refunds in these scenarios. They’re offering them for GTA V, and they also offered refunds for Monster Hunter when Capcom decided to switch their DRM bullshit and broke it on the Steam Deck. I think Valve has done their part.

  • Cyberflunk@lemmy.world
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    10 hours ago

    I don’t play these games or really any game that needs anti cheat. What’s the controversy? I assume the anti cheat is awful?

    • Darkassassin07@lemmy.ca
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      9 hours ago

      While I haven’t looked into this particular anti-cheat; they frequently prevent Linux users from playing altogether, ban users due to false positives, and sometimes even gain/require access to data entirely unrelated to gaming, such as your personal documents or even browser data (cookies, history, passwords/tokens, etc) as many of them contain Rootkits

      • Nindelofocho@lemmy.world
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        8 hours ago

        On top of that they dont really seem to actually stop cheating. Im sure they reduce it but games with anti cheat still deal with a ton of cheaters

      • BeardedGingerWonder@feddit.uk
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        8 hours ago

        Seriously, personal documents? What in the ever loving fuck. Jeez, no I don’t want to play your game so bad I need to prove it with a passport.

        • Darkassassin07@lemmy.ca
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          8 hours ago

          To be fair, they aren’t specifically targeting this data.

          Rootkits give the software unrestricted access to all the data on the computer. You then trust that they don’t use that access for anything nefarious… Aswell as trusting there’s no bugs/vulnerabilities in that software that give a third party access to that data.

          • BeardedGingerWonder@feddit.uk
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            7 hours ago

            Ah, my misunderstanding - kernel level anti-cheat is also a bit bizarre tbh, like people really really don’t understand the level of control they’re handing over to random games companies.

    • Xatolos@reddthat.com
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      9 hours ago

      What’s happened is GTA Online suddenly switched to using BattlEye for it’s anti-cheating. And this broke Steam Deck compatibility suddenly. Now, this is bad enough but reports state that BattlEye will work with the Steam Deck, and all Rockstar needs to do is just send a message to BattlEye and it’ll just work. But Rockstar doesn’t seem to be interested in sending that email.

  • OsrsNeedsF2P@lemmy.ml
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    15 hours ago

    This is actually really effective as a form of protest. From a business perspective, Rockstar probably won’t roll anticheat back, but future companies will assess it as part of the risk when looking to add AC

  • where_am_i@sh.itjust.works
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    13 hours ago

    That’s disgusting! Where do those criminals gather, so I could go an express my utter disappointment to them directly?

    • ToriborA
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      7 hours ago

      Their mom’s basement, most likely.

  • Ironfacebuster@lemmy.world
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    11 hours ago

    I’m conflicted here

    On one hand, I play GTA Online, and the amount of hackers is getting out of hand. Most are chill, some are extremely annoying and blow up everyone in the lobby with 800 million explosions a second. In this case, I’m annoyed that I can’t play it and glad there’s anti cheat.

    On the other hand, I didn’t realize that EAC would prevent Linux users from playing entirely. I’m not a Linux user (yet) myself, but that really sucks. Also, rockstar is extremely predatory with the shark cards (it was worse with Red Dead Online!) so they do kinda deserve it as some form of karma for being terrible

    • ArcaneSlime@lemmy.dbzer0.com
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      10 hours ago

      On the other hand, I didn’t realize that EAC would prevent Linux users from playing entirely.

      For the most part any game that “won’t run on linux” totally would if it wasn’t for the anticheat not working (or being supported) on linux, that’s usually the downfall. For instance Destiny runs fine, but if they see you’re using linux they ban your acct because fuck you that’s why. Tbf, even if the anticheat would work it’s usually kernel level spyware that linux users mostly refuse to run, so eh.

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    17 hours ago

    Couldn’t we avoid all this by giving players the option to host and moderate their own servers?

    • SSJMarx@lemm.ee
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      13 hours ago

      Tons of the problems of modern day matchmaking could be solved by this, but if players are running their own servers then they can just have their server give them the items they want, which means no more premium currency purchases for R$.

    • lowdude@discuss.tchncs.de
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      16 hours ago

      Things like FiveM exist, which is exactly that. I’m not sure if that is at all affected by the anticheat though, I didn’t read the article.

      • Psythik@lemmy.world
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        14 hours ago

        I sure hope not cause GTA Online is trash if you want to do anything other than Free Mode. I got so sick and tired of all the loading screens, disconnects, and empty lobbies.

        Even when they apparently “fixed” the loading issue, all it did was speed up the connection to Free Mode. Hosting/joining a mission still takes ages and nobody ever joins any of my games anymore so I gave up and went to FiveM full-time. If that gets shut down by anti-cheat then I’m going back to GTA IV. Cops N’ Crooks is more fun than anything GTA Online has to offer, anyway.

  • Regrettable_incident@lemmy.world
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    As someone who is pretty old and is a crap gamer - well firstly I only play single player so I guess it wouldn’t effect me. But what’s the problem with anti cheat? Aside from it being code you don’t want on your machine. I dunno, I don’t get why people cheat. Isn’t it a better feeling when you just play and get good?

    Edit - I’m not defending rockstar btw. Don’t know the politics here. In fact last game I enjoyed was vice city on the PS2. I’m trying to hey caught up on everything I missed. But yeah, what’s the problem with anti cheat?

    • Olgratin_Magmatoe@lemmy.world
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      Aside from it being code you don’t want on your machine. I dunno, I don’t get why people cheat. Isn’t it a better feeling when you just play and get good?

      I’ve done some cheating on GTAO, so I can speak to this a bit.

      For me, the next biggest reason after the one you listed is that their game is grindy as fuck. I want to be able to play with the cool vehicles and toys in the game, but they’re locked behind hours and hours of grinding, even just for a single item. I understand some people like that, but it’s not for me. But it’s also not just grinding that’s the problem. Their loading screens in the game are frequent, slow (1-5 minute of loading each), and are filled with shitty crews that make it impossible to do the missions.

      So back when I used to play I had a script that would just give me shit loads of money. I could buy what I wanted, have fun, and move on. Games are for fun, not for feeling like they’re a second job.

      What’s worse, is that Rockstar intentionally makes it grindy so you’re motivated to steal your mom’s credit cards and use real world money to buy fake world money that lasts you about 20 minutes. It’s very scummy behavior, and cheating is a way to get around that.

      The script kiddies that just like to fuck with other people are a whole other can of worms. Those people can get bent.

      • Rob T Firefly@lemmy.world
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        13 hours ago

        I wasn’t expecting the perspective of an online game cheater on this to be so interesting, but that was really very interesting. Thanks for sharing it.

      • Regrettable_incident@lemmy.world
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        12 hours ago

        Hmm thanks for the reply. Actually mate I kinda see your point. Like I said, I’m just getting into gaming after maybe a twenty year gap and I’ve not played much online stuff. Yeah I can see it would be frustrating to have all the cool shit behind a grind wall.

        I guess when I heard cheating I was thinking of people who gain an unfair advantage and ruin the game for others. That’s the sort of cheating I don’t understand.

        Back in the day, there were cheats in computer magazines, a sequence of key presses that would give you loads of lives or money or bullets or whatever. I used those an loved em.

        • Olgratin_Magmatoe@lemmy.world
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          11 hours ago

          Back in the day, there were cheats in computer magazines, a sequence of key presses that would give you loads of lives or money or bullets or whatever. I used those an loved em.

          I still use those for my Nintendo DS. My dad had an extension card for his Sega genesis that did the same.

          Cheats like that are as old as games themselves, and they’re not going to be going anywhere any time soon.

          It’s just that now we have online versions, and if you’re on PC you can edit any memory address you like, directly, with any value you like.

    • john117@lemmy.jmsquared.net
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      10 hours ago

      I think the problem is implementation. it was constantly a top 10 game on steam for steam deck users, and now they can’t play online because rockstar decides to not configure the game to support Linux. I think thats the issue lol

    • orangeboats@lemmy.world
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      8 hours ago

      Anticheats can be very invasive, they can theoretically scan all the files inside your computer (whether it is practically done, I don’t know but it surely feels like it’s been done), take screenshots regularly, send your hardware information, etc. So yeah, if you are someone who takes security seriously…

    • cley_faye@lemmy.world
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      12 hours ago

      Aside from it being code you don’t want on your machine

      Code you don’t want on your machine, that have sometimes more permissions than you yourself have on your own files, is completely opaque, and have the legitimacy to keep constant outgoing network data that you can’t audit.

      Yes, aside for that, no reason at all. No problem with a huge risk on your privacy for moderate results that don’t particularly benefit you in the long run.

      (and all that is assuming that they’re not nefarious to begin with, which is almost impossible to prove)

    • wabafee@lemmy.world
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      13 hours ago

      If you play in Linux assuming this game even runs on Linux. Good chance they will ban you from running this game on that OS. They could allow it but most companies see Linux as a minority and will mostly willing to take the hit of blanket banning the whole OS. I guess Steamdecks would be out of question now. Another is security risk this kind of anti cheat tend to be invasive they have access to your kernel, the part of the OS that has access to everything on your system. If that thing is compromised good chance you’ll be affected also if you have that in your system. Think of something like clowdstrike issue.

      • scutiger@lemmy.world
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        13 hours ago

        Rockstar have already mentioned that they are working to get the game working on Steam Deck, and by extension Linux in general.

        Shouldn’t be too hard since BattlEye is supposed to be compatible and there’s a BattlEye Proton runtime.

        • tiddy@sh.itjust.works
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          11 hours ago

          Yet they rolled this out before that comparability works, essentially updating out some people’s ownership of the game

  • RememberTheApollo_@lemmy.world
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    8 hours ago

    Unpopular opinion…

    Man, I wrote a whole WoT about this. Deleted it. Fuck the cheaters. I don’t know why it’s so hard to stop them. The kind of people that will DDoS a company for blocking them are the same ones that will cheat. No gold star for any honest players that DDoS, either. If there’s a server problem or a bad patch that prevents me from playing my first thought isn’t to DDoS the company and fuck up everyone else’s game in a fit of petty revenge too. That said, it’s sad that honest players are the only ones harmed after the cheat coders found their workaround so quickly.

    • viking@infosec.pub
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      6 hours ago

      That’s not what this is about, the article is simply garbage. They are enforcing a kernel level anti-cheating system that is incompatible with Linux (where no third party gets kernel access, and rightly so). This locks out all Linux players, including Steam Deck.

  • Vespair@lemm.ee
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    20 hours ago

    Don’t buy games with invasive user-side anti-cheats that hamper performance, and demand refunds on any game that adds it after purchase.

    I don’t understand why this is so hard for people. If everyone gave a shit, we could end this. But instead, people would rather just complain while still forking over the money to these companies.

    There are so many good indie games without this kind of bullshit. We have better choices.

    • emax_gomax@lemmy.world
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      9 hours ago

      I legitimately avoided rockstar for years because they force you to use their store even when you buy on steam. I still haven’t played rdr2, despite critical acclaim. I finally caved and got GTAV on sale cause I realised none of this shit works. Consumers using purchasing power to enforce standards is a losing battle. The storefronts or legislators need to enforce this shit. I think it should be valve. They have the market position and userbase to actually succeed or at the very least convince publishers to not break shit that was already working fine.

      • Vespair@lemm.ee
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        7 hours ago

        Name one war which was ever fought on a single battlefield.

        Yes, we should be pushing for both regulatory changes and changes on platforms like Steam, but we should also being doing our part.

        If there is anything I’ve learned over time it is that nobody is coming to save you. Ever. If you are holding out for someone to swoop in and make things better, you will be waiting forever. Either we do it ourselves, or it doesn’t get done.

    • chiliedogg@lemmy.world
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      20 hours ago

      They implemented this 10 years after the game’s release. It’s harder to vote with your wallet at that point.

        • chiliedogg@lemmy.world
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          13 hours ago

          And that’s the one we can refuse to buy.

          But let’s be honest - people won’t. They’ll buy it in record numbers - just not on Linux.

      • Vespair@lemm.ee
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        20 hours ago

        and demand refunds on any game that adds it after purchase.

        The way I see it, adding it, even this late, is changing the terms of the agreement and thus justification for a refund. Steam will often see it that way too if you word it as such. And if not, hell, you can still badger the publisher for a refund incessantly so at least it still costs them the equivalent in man hours even if you don’t get the refund. The point is not to be passive, even if we don’t get to win every single battle.

        • FahrenheitGhost@lemmy.world
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          18 hours ago

          Companies like Rockstar certainly would meet any requests for refunds outside of very recently purchased with “Go kick rocks.”. For sure they changed the rules/ experience after the fact, but you can bet it’s covered in the small print of the EULA. Even if they received (and denied) 100,000 requests, they would care a bit unless they saw a significant slump in their overall sales. Sadly, a lot of their customers will be pissed about this but will be first in line buying other Rockstar games.

            • chiliedogg@lemmy.world
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              15 hours ago

              What rights?

              You’re buying a license to play a game. Rockstar is not obligated to ensure it’s available to you indefinitely.

              • tabular@lemmy.world
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                12 hours ago

                “What!? You don’t like the erosion of ownership rights? You’re an asshole!” - you.

                • chiliedogg@lemmy.world
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                  11 hours ago

                  They’re trying to argue that an EULA isn’t binding because they can’t sign away their rights, and thats legally incorrect in this case.

                  Recognizing reality is different than endorsing it.

          • dan@upvote.au
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            13 hours ago

            Depends on your country/jurisdiction. Consumer protection is weak in the USA, but much stronger in some other countries. It’d depend on how much it changes the experience. For example, if you buy a product because it advertises a particular feature, but then the manufacturer removes the feature in the future, that can be a reason to get a refund, at least in Australia and some European countries.

          • Vespair@lemm.ee
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            18 hours ago

            Sadly, a lot of their customers will be pissed about this but will be first in line buying other Rockstar games.

            Then they aren’t pissed enough. But yes, talking the talk is completely meaningless if you don’t also walk the walk, I agree.

            Companies like Rockstar certainly would meet any requests for refunds outside of very recently purchased with “Go kick rocks.”

            If you let them, sure. The reason we use phrases like “fight for a refund” is because these things are hard and they take effort. Like yes it sucks to have to do that and yes I understand our time is valuable, but as I see it there is value in both having your voice heard and punitively costing an offending company manhours in having to deal with you - even if you ultimately do not win the fight.

            Again, the point isn’t about winning or getting your money back, it’s about not being passive and just accepting the things that happen to you as if you do not have autonomy.

          • ipkpjersi@lemmy.ml
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            17 hours ago

            I won’t be buying other Rockstar games if they do this with other Rockstar games, since it means I won’t be able to play them since I use Linux and they don’t want to use the checkmark to enable BattlEye on Linux/Proton.

    • DoucheBagMcSwag@lemmy.dbzer0.com
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      13 hours ago

      It didn’t have “invasive user side anti-cheat” on day one you doughnut

      That’s why Linux users bought it. This was added YEARS after release

        • thejoker954@lemmy.world
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          11 hours ago

          “Don’t buy games with invasive user-side anti-cheats that hamper performance, and demand refunds on any game…”

          1st point: AC Wasn’t there at purchase

          2nd point: AC was added decades later so how can one return the game?

          • Vespair@lemm.ee
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            10 hours ago

            and demand refunds on any game that adds it after purchase.

            This, which is in my original fucking message, applies here. If you think the effort is futile, fine, whatever, don’t try. But my statement was made with full understanding of the timeline, and I stand by it. Feel free to read the rest of the comments in the thread for further discussion of the timeline, or feel free to fuck off, I guess; I’m not in the mood to indulge a pedant clearly just looking for an argument.

            • thejoker954@lemmy.world
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              10 hours ago

              No it doesn’t, at least not everwhere.

              If you wanna be an idoitic asshat, and get all pissy because someone points out a flaw in your argument, thats not my problem.

    • johannesvanderwhales@lemmy.world
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      15 hours ago

      Is “get rid of all anti-cheat” a popular position outside of Lemmy? I don’t really play these sorts of games but was under the impression that most competitive multiplayer would be unplayable without anti-cheat measures.

      • Vespair@lemm.ee
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        15 hours ago

        There are plenty of anti-cheat measure that doesn’t require invasive access to your system or performance hits. The objection is not to fighting cheating, it is with the specific overreaching methodology chosen to do so.

        Also I personally rarely play multiplayer so it’s even more frustrating to have bullshit installed on my system for a feature that doesn’t even apply to me.

      • Blaster M@lemmy.world
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        12 hours ago

        Anti-cheat measures should be baked into the server side. 99 percent of the multiplayer cheating problem is not adhering to the golden rule of server security: Never Trust the Client

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        11 hours ago

        It’s not even popular on Lemmy. People are fine with the anti-cheat. They draw the line at enforced third-party accounts, though, which is commendable.

      • cley_faye@lemmy.world
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        12 hours ago

        It is perfectly possible to run anti-cheat that are roughly as good (or as bad, as it often turns out) without full admin privilege and running as kernel-level drivers. Coupled with server-side validation, which seems to be a dying breed, you’d also weed out a ton of cheaters while missing the most motivated of them.

        As someone who lurks around in different communities (to some extent; Steam forums, reddit, lemmy, mastodon, and a few game-centered discord servers), the issue is not much against anti-cheat for online play. It’s the nature of these piece of software that is the issue. It would not be the same if the anti-cheat was also forced on solo gameplay, but it is not the case here.

        (bonus points for systems that allow playing on non-protected servers, but that’s asking a bit too much from some publishers I suppose)

  • Kazumara@discuss.tchncs.de
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    14 hours ago

    At least you can turn it off in singleplayer and still use your mods there. That’s a pretty important consideration imho.

    How do those community servers for RP work? Do they require mods? Do they still work?

    • CoopaLoopa@lemmy.dbzer0.com
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      10 hours ago

      Pretty sure Rockstar allows community servers to disable the anti-cheat as well, just like single player.

      The GTA RP community at this point is a considerable part of why people are still playing GTA.