• 2 Posts
  • 67 Comments
Joined 1 year ago
cake
Cake day: June 18th, 2023

help-circle
  • Appreciate you actually inputting your view.You’re right in that I was mixing colloquial terms with technical ones, and thus my statements were wrong, or at least misleading. A market is not a resource, but a marketplace can be a factor of production, the owner of which is paid a rent.

    When I referred to the online marketplace of Steam as a resource, I was comparing Steam to a marketplace, like a business complex, which is a capital good and a factor of production for businesses operating out of the business complex. Those businesses operating out of the complex pay a rent to the owner of that business complex. We don’t see traditional production in the games industry, wherein if you as a business have produced X amount of output, you have also created X amount of income. With cars or grain or tangible products, when you turn inputs into outputs, you own the value of the outputs. That’s not true for a videogame, whose value comes from the sale. In that sense, Steam is a factor of production in that value-creation process – it is an input – and as such, game devs pay a rent to Valve for that.

    I’m not saying there are no operational costs for Steam. All I’m saying is they charge a form of rent to the creators of videogames. That rent may encapsulate other benefits, like being put on the front of the Steam store (marketing), analytics, tools for devs to interact with customers, etc. But it is still rent, since it comes in my opinion before the value is created.

    I mean, there is a reason the individual in the article, and Valve’s own former resident economist Yanis Varoufakis refer to Steam as a digital fiefdom. It is a digital equivalent of peasants paying a rent to work on an owner’s land. In this case, Steam as a factor of production is not land, but capital.

    Then again, I’m not an economist. Feel free to correct me if I’m wrong.


  • Thank you. I don’t think I’m being stupid, but you have made me think about it a lot, so I appreciate that. You are right that the online marketplace is not a fixed resource, that’s not technically right at all. I was thinking for a long time, “did I misunderstand that?” I certainly didn’t think about the input vs output aspect of production. This led me to do some more reading and here’s what I’ve got.

    I do still think Steam is factor of production in that it is a capital good, like a business complex. The problem with your outputs argument, I think, is outputs are the quantity and quality of goods or services produced in a given time period. Well, for the devs, there really isn’t an output in the traditional productive sense. They didn’t produce a bunch of cars, creating X amount of value through their labor. The value is only created when copies are sold, and in that sense Steam, and other game stores are inputs in the value created by a game dev. I think one could even make an argument that publishers provide a service and Steam is involved in that as a factor of production, but I think that speaks more to the strangeness of the software market in general. Anyways thanks for actually taking the time, I got to learn some cool stuff and feel a little humbled in the process so that is good





  • The cut that Steam takes from publishers is a rent. It is the equivalent of buying property and allowing an individual or family to live in it, for a cut of their wages. The landowner and Steam do not produce anything – they are a place, physical or virtual, for people to operate out of, at a cost. Steam is not a store that sells their own products, they are a platform that sells other people’s stuff and they take a cut. If I own a big plot of land, and let a bunch of businesses operate on that land as long as they pay me monthly, I’m taking a rent. It’s the same thing.

    I feel like I don’t even need to comment on your weird bragging about profiting off of war, but I’ll just say this – whether you like it or not, whether you are personally interested or not, you are financially interested in the suffering and death of other people. If you think that’s morally okay, good for you. Personally, I think that’s pretty monstrous. I’d wish you a good day, but after learning that, I hope you get some help.


  • Sorry dude, you have a right to your opinion – but most of what you just said isn’t true. I understand you think it’s ridiculous, but being against rent extraction is a classically leftist political philosophy. You’re right that it costs money to operate servers, but that doesn’t mean those servers are not the property of Valve. They utilize that property to collect rent from publishers.

    That fact is not well liked by leftists. By liberals? Sure, go nuts. But I think you’re in the process of finding yourself in the latter camp, at the moment. I’d definitely encourage you to look up leftists vs liberals because I think you may have a misunderstanding.

    Regardless, I agree the hate/vitriol can go overboard coming from these types of people. I agree with the political and philosophical underpinnings of their frustration, but we are all born into a rat race and taught that we should do anything to get out of it, so no one actually thinks about whether things like “passive income” are right or wrong. We are taught that’s what you gotta shoot for, and I’m not going to blame someone for still believing that.


  • I see what you’re getting at, and I agree to an extent. Steam doesn’t own the whole marketplace, but they do own their whole marketplace, which is the biggest. So I think the issue for leftists that I’m referring to is the rents aspect – profiting off of the value of other people’s work.

    You could argue steam adds some value to accessing games in one place, or that they need to be able to maintain their servers in order to maintain efficient distribution for publishers. But in terms of classical economics Steam doesn’t produce a product, I think it’s arguable they provide a service, and I think their capital is mostly a product of their ownership of cloud capital. When a company makes money based mostly on the ownership of an asset, be it land or machinery or computers, that’s where leftists take umbrage. Not liberals or Democrats necessarily, just leftists.

    But that all said I still like Steam and Valve overall.


  • I think there’s a difference between them being a good company for customers and them being a digital fief. Similar to how Amazon could be seen as a “good” company by customers (return policy, cheap stuff, etc), but they essentially own an entire marketplace and decides who sells products, and extracts rents from people who are making good innovative stuff. Steam is the same way.

    Of course, Valve doesn’t have the mistreatment of employees Amazon does. They have no internal hierarchy, which is cool and I imagine means less management involvement. Their president seems to just want to make gamers happy, and thats great too.

    Theyre an anomaly in the business world because they’re seemingly a great company that doesn’t follow monetization trends, while still being hugely financially successful. But they still extract rents from videogame makers, so leftists see that as a black eye.


  • I find it really interesting how Valve hired Yanis Varoufakis to analyze the markets that were spontaneously emerging from games on their platform, and how he went on to write a book about the feudalistic nature of internet platforms that is being referred to here. I wonder what Gaben thinks of that and what Yanis thinks about Steam.

    Then there is the aspect of Valve being a flat company, no hierarchy, and how Gaben has talked about avoiding rent-seeking that other companies were taking part in, how he wants to make good products for gamers, doesn’t look at sales numbers.

    Valve has some really great philosophy running behind it, and then there is the fiefdom of Steam extracting rents from publishers.