It just feels lazy to me, like the developer couldn’t be bothered adjusting the UI for consoles so they copied the PC interface and bound the mouse cursor to a stick. Some games do both at the same time, having menues navigable both with buttons and a cursor, but usually that makes all menus unreliable and unprecise as hell.
Same reason they make menus that can only be navigated with arrow keys in PC games (looking at you Skyrim & Dragon’s Dogma)
Why is Skyrim on that list? It’s menus are navigable with full normal mouse support. It’s the scaling and layout that’s irritating.
They’re navigable with full mouse, but that just means that certain mouse buttons were bound to the controller buttons. The UI is still horrible compared to one which is actually designed for a mouse
They’re technically mouse-navigable, but they’re awful at it. The currently-click-selected option is not always obvious.
SkyUI is one of my must-have mods for that reason.