- cross-posted to:
- 196@lemmy.blahaj.zone
- cross-posted to:
- 196@lemmy.blahaj.zone
cross-posted from: https://lemmy.blahaj.zone/post/16648244
efficient game design rule
cross-posted from: https://lemmy.blahaj.zone/post/16648244
efficient game design rule
making a logging system that saves logs as surrealist artworks.
“the warbled edges and polygonal artifacting of the apple in front the Man’s face suggests the crash was due to floating point imprecision”
The crash logs need to be saved as brainwaves, and dreamt about while the lead dev is asleep.