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Cake day: July 22nd, 2023

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  • makyo@lemmy.worldto196@lemmy.blahaj.zoneQueen behavior rule
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    9 days ago

    I grew up in a sect that I like to often describe as Beer Drinkin’ Christianity because it’s really chill about most things including homosexuality and gender. It wasn’t until I had grown out of it and basically gone full agnostic that I really realized how coercive even my version of religion had been. I could go on and on but the funniest thing to me was realizing during an Abnormal Psychology 101 course in college that my Church Camp basically used every last technique they listed for brain washing. It was a fun camp and not scary in any way but yet extremely manipulative in a subversive way.

















  • Oh yeah I 100% agree with you! I always try to make sure to point out all the other options available to people if they’re frustrated with difficulty. I think people don’t understand that a lot of the ‘options’ in Fromsoft games are not in menus - they’re baked into the gameplay itself with in-world/lore reasons for doing them. Like how co-op uses a sign instead of a multiplayer interface ‘room’ like most other games.

    It is the best thing about Fromsoft games IMO, that everything is a vessel to help tell the story and create more immersion, and a difficulty slider is game-y and creates less immersion (as well as what you said - would ruin the opportunities the difficulty affords in directing pleayers).

    All that being said, if they added a slider that would only affect others, the only way it affects me is that I’d be bummed that they didn’t get the great experience that I love about the game. I mean the other person mentioned Celeste which I also really enjoyed and I wasn’t even aware that it had difficulty sliders. So that’s how much they’d affect my enjoyment of the game.


  • I should say that I appreciate the candid discussion, nice to have a civilized chat on the internet. Also - in the end it wouldn’t really bother me if Fromsoft did implement a simple difficulty slider. I think it’d be a bit more difficult than you are assuming however since it is also a multiplayer game. I guess they could limit the difficulty options to offline players only.

    But as a very long time fan, I’d be remiss if I didn’t point out that they have actually gone a long way to addressing the difficulty complaints of their games. ER is their most accessible game and there are a lot of in-game opportunities to customize the amount of difficulty one faces. I could go on and on about it but I’ll leave it at that for now.