It’s a useful place to find out if something totally sucks though. That’s how I use it. 60+? Probably good, at least for some audiences. Less than that? Only if you’re already hyped or a fan of whatever thing it’s related to.
It’s a useful place to find out if something totally sucks though. That’s how I use it. 60+? Probably good, at least for some audiences. Less than that? Only if you’re already hyped or a fan of whatever thing it’s related to.
Slappers only, no oddjob
It was actually pretty good. I remember having to pass an ingame training course to use the medic class. I still vaguely remember how to apply a tourniquet lol
Finally quit after they jacked up the price for a third time.
I learned that Boost allows you to filter out keywords so you never see certain kinds of posts.
So glad I don’t have to see Musk crap unless it evades the filter through being on an image, like this post.
I buy a short $5 indie game. I give it away afterwards digitally to a friend. The next guy does the same thing. And the next guy.
Now the developer has to primarily make money by selling merch or ingame ads. No thanks. If the game is good, people will buy it.
You could argue people did this with physical media. But it was not nearly as impactful; I couldn’t click a few buttons in seconds and hand the game away.
It’s one of many things they could do just like how security is a layers thing.
They could inject random zero width non joiners to help detection too. Easy to defeat, but something a layperson would have to go through extra effort to filter out. Kinda like how some plagiarism cases have been won by pointing out identical misspelled words.
He’s just refactoring it
Hated this in one past job. It gave me great joy to quit and work somewhere that wasn’t bean counting. But I can say that RescueTime with Toggl was pretty handy to track stuff. RescueTime would autotrack the time spent in different apps and tabs. Toggl allowed me to do a simple start/stop with a label for more focused work.
Sometimes I am happy about the increase in AI assisted coding specifically so junior devs won’t get as stuck without outside help. Very frustrating when they don’t reach out when they struggle, but at least they can privately copypaste into ChatGPT and get ideas. But, still requires a fine toothed comb when you’re doing the review to know if any toilet tier material sprayed out.
Yeah some teachers are legitimately awful. I had one in fourth grade that was extremely disrespectful to her students, screaming at them and publicly humiliating ones that did poorly on tests or had trouble reading to the class. Acted the polar opposite when other faculty were in the room doing observation reviews.
Because companies are planning to increase hiring soon. The fed is going to cut the interest rate, spurring growth. RTO was just about making employees quit to avoid severance payouts and other layoff perks back when the economy was more slumped.
On the gender controversy…the Olympics pool from so many humans that for many years now, you can tell just visually that top contenders are those naturally selected with genetic traits lending them unusual prowess in their sport. For strength based sports, more women with male traits rise to the top and vice-versa for men in more physiologically female dominated areas.
I don’t know if that headcount I listed includes contract employees. They typically get compensated far less, and anecdotally I’ve been told by a former Meta friend that there are more contracted developers than salaried there. And what’s the ratio of software developers compared to other personnel? HR, QA, marketing, sales, etc? Employees in other countries? I figured a more conservative estimate was reasonable for cost overall.
Well, about half of that is probably salary. There are apparently 17,000 Reality Labs employees. If you assume the average salary is 100K or more, which is reasonable for tech jobs in high COL areas, you’re already looking at a couple billion after benefits that the company has to spend on headcount. The other spend is probably third-party contracts, hardware, etc.
And this will lead to games with more animations and better animations, not a loss of animation jobs. Might lower the skill ceiling a bit, but there are always going to be bespoke animations requiring much more manual work, especially for non-humanoids and objects. Animators will be able to focus their time more broadly.
Why do far right weirdos always have pinched, squashed little faces??
Yep typical ratings are oriented relative to the “average” consumer. But no person is actually THE average.