In what ways is it like Super Mario 64?
In what ways is it like Super Mario 64?
So in a democracy you’d vote for no one, as they’d all have chosen to be politicians by definition?
It would definitely cause the sweating the symbol indicates, at least for me. I would call it hot.
So far, yes. I’ll study it further in depth and get back to you if I see anything, though!
To be fair, it’s an attractive picture, just odd haha
That profile picture looks like a photo taken off a computer screen.
I have indeed. That does not seem to change how rare of a surname it is, I don’t think. Especially when speaking of U.S. politics, I’m assuming he’s American or at least in the U.S. which seems to narrow it from people in Poland. It seems like it’s much more likely to be related than someone with the last name Smith related to another Smith.
I’m not trying to imply they are alike in personality or anything past the surface level; I just think it’s interesting as I have hardly ever heard that name in the U.S.
Edit: I just looked it up and Andy has stated there is no relation.
Is “Andy” here related to “Ted” in some way? That’s a pretty uncommon surname.
Was Sherlock on the BBC transphobic? It’s been a while but I don’t remember that.
Ah gotcha, maybe that was it. I still find the dark souls style combat much smoother and approachable for a beginner to not worry too much about parrying or other mechanics. I made my first playthrough of dark souls without ever learning most of them, just blocking, dodging, and attacking like duels. It felt less dependent on twitchy reflexes and more just repetition and reading the enemies movements. All great games, maybe it just comes down to preference!
I think it’s actually less forgiving on timing, just in terms of parry window number of frames. If I remember correctly, your timing just has to come towards the end of the attack animation (as opposed to FromSoft parrying which is generally closer to the beginning) I think, or I may have those reversed. On top of that though, something like dark souls 1 is much slower paced and the combat feels more give-and-take where Lies of P to me felt like parry, dodge roll for an opening and punish.
I found Lies of P much more challenging than any of the FromSoft games I’ve played. I loved it, don’t get me wrong, but I wouldn’t necessarily recommend it for an easier introduction to the gameplay.
American raised in the Southeast checking in: put tea bags in kettle of water on stove, heat until the kettle whistles, pour into 1 gallon container with sugar, mix while still hot, and finally place in refrigerator for storage.
When its 78 in February and won’t cool down until November, having a nice, cold glass of sweet tea is lovely.
How does it compare to the Lords of the Fallen from several years ago? I played through that and found it to be pretty buggy and not very fun, although quick enough that I did a new game plus run as well. I’m curious if the new one is any better.
Oh for sure. I started as a Samurai class so began with that weapon but soon changed as I started leveling STR later on! I’m sure it’s available elsewhere than just as a starter weapon.
I played through on a STR build, but I heard some people like the Reduvia and Black Knife for how quick they are and movesets. I never used them myself.
Just started new game+ run of Lies of P! It’s really smooth polished, as a fan of the Dark Souls series I really enjoy it.
To me it does not seem very similar to a 3D platformer, but more akin to the GBA top down Zelda games. The addition of what looks like a standard jump is pretty reminiscent of the jump mechanic item you can unlock in those games, keeping the platforming pretty basic. The copy/paste ability they are showing off with the wand looks really intriguing, but from what I can tell that seems to be the only big departure from something like Link’s Awakening. Still looks interesting to me, and cool to see the ability to play as Zelda!