• 0 Posts
  • 101 Comments
Joined 1 year ago
cake
Cake day: July 6th, 2023

help-circle

  • I think you can very easily see the progression of KOTOR -> Jade Empire -> Mass Effect - > Dragon Age Origins. It’s not all straight lines, but you can see the things they keep, the things they tweak, the things they cut, and the things they bring back.

    I love Jade Empire. There are a lot of things I think could have been better, but I do really love it.


    The combat was cool, and I liked the different styles, and the fact that you were not going to learn them all in a single playthrough. It also incentivized switching between hand to hand, weapons, magic, support and transformation in ways that still allowed each type to feel like it was useful and filling a niche rather than being the kind of samey rock paper scissors bullshit that many games use. That said, the balance was not great, and some options were significantly better than others, to the point of making some things seem almost useless. Most of them are usable, but if you try them all out you’ll find that there are some you will probably never use again. That said, on replays I would always pick white demon for my martial style even though objectively it’s the worst choice because I found it more fun and challenging than the other two.


    Story-wise, the companions were fairly standard for Bioware games. I don’t hate any of them, but I also can’t say I have as much of a connection to them as I have to HK-47, Jolee and Canderous, or Garrus, Wrex and Tali, or Alistair, Oghren, and Morrigan. It’s not that there’s something wrong with the characters, as much as there’s just less opportunity due to the way Jade Empire handles them in gameplay. Unlike those other games, you only get 1 companion in your party at a time, so there’s no banter between them while you walk, and just less interaction with them overall.

    This is made worse by the way the game handles combat for them. Followers can be set to fight or support, where they meditate to give you a bonus but leaving you to fight the enemies alone. A neat idea in theory, but the problem is that fighting really just translates to them distracting one or two minions until they get knocked unconscious. They can’t stand up to anything tough, and they will not be dispatching enemies, just acting as a momentary distraction before they fall (even the two that are combat only and are supposed to be incredibly strong). In support they will each give you a different bonus. One scatters bottles around that temporarily let you use drunken master style… which is not better than what you already have so it’s just a novelty. Two others slightly increase your damage with either weapons or martial attacks. And the remaining three each refill one of your resources (health, focus and chi). Since Chi is able to heal you and increase your martial damage, and powers your magic and transformations, that chi restoring character is by far the most useful, with the focus restoring guy being a distant second since it allows you to slow time and is needed for using weapons.

    If I had one suggestion I could send back in time it would have been to allow 2 or 3 followers at a time, with a dedicated combat slot and a dedicated support slot so that you can have a larger party and less incentive to just pick one character to the exclusion of everyone else.


    The morality system was a great idea, but like Mass Effect, there is a clear disconnect between what they describe it as and what it actually is in practice. The way of the open palm is supposed to be altruistic, while the closed fist is supposed to be about strength and growing through conflict and adversity. They aren’t intended to simply be good and evil. The problem is, you get lots of pointlessly evil options that don’t correspond with that philosophy they describe, and yet they still give you closed fist points. In fact, I struggle to think of a single time in the game where you couldn’t just replace the open palm and closed fist points with light side and dark side points and get the exact same result. It’s a shame, because it would have been great if they had more of a focus on the competing philosophies, with times when open palm might seem less than ideal, and times when closed fist comes across as respectable in its own way. In fact, I would have loved it if they’d had open palm, closed fist, and a third hidden stat for just being a dick, and had people react to all three.


    One other big difference is the pacing of the game. The others all start in tutorial town, then move on to a second area which launches you on your quest, then opens up the map and lets you pick which order to do things in, before taking you to the endgame. Jade empire technically follows that description, but the part where it opens up is basically just letting you choose between 2 options, so it’s not nearly as dynamic. And based on the number of places which are frequently mentioned but never seen, I suspect there were multiple areas which were cut from the game.

    This isn’t necessarily a bad thing, there’s nothing wrong with the pacing, it’s just notable once you’re familiar with that classic Bioware formula.


    Overall, I highly recommend Jade Empire. It’s fun, it has an engaging story, an interesting world, and a lot of that old pre-EA Bioware charm.










  • It will block youtube ads if the video is embedded in another website. When I want to find a youtube video on my tv I just search it on DuckDucGo, since watching it there blocks ads and seems to bypass any restrictions they’ve placed on watching videos outside of youtube.

    I need to set up a cheap computer and just run the TV as a monitor so I can have all the features I want, including a real browser with ublock. But in the meantime, this fixes the one issue I have with DNS level blocking.



  • I wanna say they specifically called out property destruction as being against the rules. And overpaying as well iirc, so you can’t offer someone millions for a sandwich that you then eat.

    Plus, if we’re being pedantic, burning the money isn’t spending it, which is what he is supposed to do.

    The movie also has the advantage of having a contract that presumably covers any other loopholes the audience thinks of, but which they don’t explicitly address in the script. Once you take it out of a movie and start treating it like a challenge to be solved, you can no longer hide behind some unseen fine print.


  • It’s taking the premise of Brewster’s Millions, which required that he not only spend the money, but that he has to have nothing left at the end, including assets. So, buying a house doesn’t work because you still own the house.

    Obviously there are still plenty of ways to drop millions on stuff without having anything to show for it. Hell, it’s probably easier now than ever before. Just become a whale for a mobile game and you’re there.




  • Well, for starters, it’s over 50 grand for the base vehicle, and that’s before adding the bed. And it’s bigger than what I’m looking for.

    What I want is something more like an electric version of the Ford Maverick, but one that adds to the bed length by switching to a regular or extended cab, and by moving the cab forward a bit since we no longer need to accommodate an engine. I want different proportions, but the same basic size and price (obviously making it electric likely comes with a price increase, but that shouldn’t be enough to double it).


  • I just want a reasonably sized two door electric truck with a decent sized bed and only minimal space taken up by the frunk. I haul enough stuff that I could really use the cargo space, but I don’t want to drive an aircraft carrier on wheels that doesn’t fit into parking spaces. And I don’t want it collecting as much data as possible on me, but that’s not just a truck thing.

    So, my options are basically leave the country, drive a 30+ year old ICE truck, or start my own car company. Because despite the fact that there is clearly demand for a smaller truck that’s actually a truck, no one is interested in making them for the US market. Not when you can make a big useless luxury truck that has a much larger profit margin.


  • Steam isn’t a monopoly, I can get my games elsewhere (epic, gog, humble store, origin etc). But Steam is dominating the market because it does it better. It offers value and features that others don’t, and it generally hasn’t abused its dominant market position to squeeze the consumer or crush their competitors. The closest thing to enshittification we’ve seen from Steam was them allowing third party DRM and launchers, which isn’t something they wanted, it’s them backing down from a stand-off.

    I want competition, but there’s good competition and bad competition. Good competition is what we see from Steam and gog, where they stand out by being good at what they do and giving customers what they want.

    For an example of bad competition, just look at streaming sites. We went from everything being on Netflix to everything being divided among dozens of shitty platforms, each of which costs more, and the prices keep going up, especially if you don’t want ads. Nothing was improved for the consumer when Netflix lost its defacto monopoly. Which isn’t to say that Netflix is great, only that the competition for marketshare has only made things worse for the consumer.

    I think it’s easy to look at all the bullshit EA and Ubisoft and the like pull now, and imagine that same pattern from streaming playing out in gaming.