Give Vintage Story a shot. It’s Minecraft as a survival game and much more than that.
Looks beautiful too.
Give Vintage Story a shot. It’s Minecraft as a survival game and much more than that.
Looks beautiful too.
If looking from top left to right my favourites are 3,4 and 6.
RDR2 on Steam Deck. I never got far when I originally played it on my PC a few years ago and have been itching to play it again for the last few weeks.
Started a new game and so far it’s running really good.
Work and IRL stuff does not leave me with a lot of hours to game, but I did manage to put in a good few hours.
Man the original Bloodlines, even though I never got around finishing it, was such a unique game. Deb of the night, the city, the hotel mission, twins from that club, general atmosphere… an all around great game (I am aware of quality being sub par during the later parts of the game).
BL 2 looked janky as hell, to a point I think everyone was clear it would flop. I pretty much completely forgot about that game. Just read this morning that they’ve switched devs.
A surprise that this isn’t an RPG like the previous two games were. Can’t say that it peaked my interest at, at least for now.
Playing this on the PSX was such a unforgettable experience. The soundtrack is a banger to this day, level design was interesting and made me want to push further.
This depends on where you bought it. If on Steam, you just download it directly from Steam.
If on GOG, I do believe you will need Heroic launcher to actually be able to download the game to your Steam Deck.
Muscle memory, having the cursor / aim be an upredictable variable depending on the speed of the movement feels very wrong to me.
Floaty feeling, one of the things I try to do first with every Bethseda game is to try and force raw mouse input, otherwise it feels like I’m trying to control a mouse cursor that is sliding on ice.
I have not tried the RawAccel druver you’ve linked so can’t comment on that.
I don’t have my SD with me now, but from what I remember I just used either an official control scheme or user customized one.
Handheld, I don’t use the SD docked.
What an enchanting game this is. I’ve never made it that far but the world building is simply superb. Recently started playing it again on my Steam Deck and it plays wonderfully.
Live and drink friend!
Steam Deck using Linux puts it above anything else in the handheld category. It’s truly a device you yourself can do anything with, with no limitations or hard locks.
Not to mention the sw and hw support which both are excellent.
Realising that there is absolutely no way for me to, for instance, make a local backup of saves / settings, not even a way to access them on my Switch is a very sobering experience.
I son’t really have any doubts that it will work on the deck, as in we will be able to run the game.
The performance is what worries me. I’m expecting, but would love to be proven wrong, massive trade offs in order to be able to run it at playable fps.
I’m about 20 hours in, in Zelda TotK. It’s my first proper Zelda game, not counting what little OoT I played via emulator a long back. The game is stunning, so playable and atmospheric. It’s a true adventure game.
I’ve dropped it for a bit to play D4, but can’t wait to get back to Hyrule.
I feel like this gem of a game has pretty much been forgotten. Never expected to see someone mention it. Very atmospheric and one of my favorite walking simulator games.