• Mistic@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    arrow-down
    1
    ·
    edit-2
    1 year ago

    If we’re being completely honest, all of those are in rotation and although some items cannot be grinded for during that time, it can still be traded for, so it is not an issue.

    Dailies and weeklies are here to keep you engaged. They provide some rewards, but I wouldn’t call them mandatory to progression. They’re more of a side-bonus.

    Personally, whenever I’m bored of warframe I just leave. After a while new quests appear, new guns and all of the other stuff to work toward.

    The best part is that whenever you return you’re pretty much at the same place as you left it off.

    Hence I personally see no rush in getting all of the stuff I want. I’ve been playing this game on and off since 2013 and have yet to experience fomo with it, because of the things listed above.

    Destiny, for example, is much much worse. Especially after they decided that it’s a good idea to vault planets and remove quests. Made me leave the game, I just can’t deal with it and have life stuff to do. Mind you, D2 is easily one of my most most favourite games.

    Same with gacha games like Genshin or Honkai 3rd. It’s exhausting.

    Didn’t have that experience with Warframe.

    • DarkThoughts@kbin.social
      link
      fedilink
      arrow-up
      1
      arrow-down
      2
      ·
      1 year ago

      I can’t trade due to direct player interaction being difficult for me, especially when they’re negative / hostile, which happened on my first and only attempt at trading, and the game does not have an auction house.

      I tried coming back, but then the stupid battlepass thingy immediately go on my nerves by dictating what I should do, then I saw the stuff that I would miss, thought about the stuff I already missed and immediately left again.

      • Mistic@lemmy.world
        link
        fedilink
        English
        arrow-up
        3
        ·
        edit-2
        1 year ago

        Warframe’s “BP” system is the most non-intrusive out of all games with BP that I’ve played.

        I was disappointed when saw it initially as well. But on closer inspection, it is completely free, you’re not being locked to playing on a certain week to get the missions done and, what I recently found out after years of not playing the game, is that old rewards return to BP on low levels.

        This essentially makes it very easy to catch up should you choose to.

        About player interactions, toxicity happens, but it happens in every online game. You can’t really expect an MMO game to not have player interactions.

        I too am a little anxious when dealing with people I don’t know, but it really is not that big of a deal. If you’re actually having problems with it, consider seeking advice from a specialist.

        Having an auction house, although is nice from a convenience point of view, could be going against the design of the game. A bazaar type of trading has it’s own charms, and some people may prefer it. Either one is fine with me, personally.

        Most of what you’ve listed don’t sound like problems with the game itself, but rather the game being just not for you. And it is normal.

        And trust me, there are quite a few problems with warframe, especially for newer players. Like the story not being explicit, you being thrown into the game with no real set goal, game mechanics not being explained properly and so on, which makes you have wiki open on the side to play the game without issues.

        • DarkThoughts@kbin.social
          link
          fedilink
          arrow-up
          1
          arrow-down
          1
          ·
          1 year ago

          Warframe’s “BP” system is the most non-intrusive out of all games with BP that I’ve played.

          That’s cool, but irrelevant. It was the first BP game I played and left a terrible taste in my mouth. But I guess if that’s your metric then I can get your point. I play video games for way too long to get used to all those predatory tactics though. I think especially after seeing how the mmorpg genre got ruined by similar changes over the years that people tried to defend I am certainly a little more sensitive about this swapping over to other multiplayer games and even singleplayer games. Because ultimately it drives the whole gaming industry into a direction that is unhealthy and will ultimately destroy it. I would like this to not actually happen, but I guess I’m also a very opinionated person.

          Most of what you’ve listed don’t sound like problems with the game itself, but rather the game being just not for you. And it is normal.

          Who, in terms of players, would actually benefit from this over a system that isn’t using predatory methods? Why not make the rewards available at all times instead? There’s really no reason to have even a BP system like this to not be simply tied to local progression instead. This is just shoving the blame to the players who suffer from shitty decisions like this. Things like the wiki requirement are problematic, but minor in comparison.

          • Mistic@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            edit-2
            1 year ago

            I’m missing one key detail here.

            What are your criteria for a mechanic being predatory?

            Heed to my long explanation of what I would consider predatory or not:

            In my opinion, a predatory mechanic is one that is set to make you spend more money by means of obfuscation.

            So, obstacles to progression, purchases with no affirmation, currency obscuring and etc.

            In this way, for example, if an item can only be bought with non-tradable premium currency, the currency is predatory. However, if the currency is tradable then it isn’t predatory because it’s main purpose lies in trading and not obfuscation.

            Same way gacha is also a predatory mechanic, gambling is predatory, and loot boxes. Because you don’t explicitly know what you’re getting and how much it costs you to get the thing you want.

            Therefore to me a free battlepass cannot be considered predatory, as it’s main purpose is to increase level of player engagement.

            I would agree, however, that making BP permanent would make it a much nicer feature. As in, you can work towards completing previous BPs you’ve missed. Otherwise it’s kinda meh. I don’t particularly like them anyways, it’s a pretty lazy way of achieving that goal.

            • DarkThoughts@kbin.social
              link
              fedilink
              arrow-up
              1
              ·
              1 year ago

              What are your criteria for a mechanic being predatory?

              Anything that uses shady practices & dark patterns to lure / coerce you into something by triggering certain aspects of our brain. Lootboxes would be a krass example of this, as it is basically gambling, but there’s a lot of more subtle tactics too, which I already explained to a degree.

              The battlepass dictates what you should do and when you should do it. No internet? Sick? Or just want to play something else? Tough luck I guess. For me this just causes me to feel pressured to play, and not even play what I want or how I want, just to get some artificial points to eventually get the rewards that the game will pack away if I am too slow to finish it in time, or simply unable to do achieve certain tasks (like some of the group content, or just other annoying open world crap).
              The only benefit of having the BP sort of a rotational multiplayer feature is that everyone is doing it and its activities at the same time, but that isn’t really all that important imo, especially if you primarily play solo. But even with friends it wouldn’t really matter whether there’s help for that type of content for just one of them, just like people can help in quests they’ve already done in the past as well.

              • Mistic@lemmy.world
                link
                fedilink
                English
                arrow-up
                1
                ·
                1 year ago

                So, it’s the same idea, but not necessarily related to money? Understandable.