Valve have updated the developer guidelines for releasing a game on Steam, making it clear that the scourge of mobile gaming advertising-based business models are not going to work on Steam.
Makes sense they don’t want games supported by ad revenue on Steam.
Mobile games started off with that business model and the result is that users are very rarely open to purchasing mobile games, which is where Steam makes money.
I don’t even bother gaming on my phone anymore with everything filled with iaps and ads. Would rather just pay to have the license and play on the Steamdeck instead. Hell, with the sales I’m more likely to just get them even if I don’t get around to playing it.
Makes sense they don’t want games supported by ad revenue on Steam.
Mobile games started off with that business model and the result is that users are very rarely open to purchasing mobile games, which is where Steam makes money.
I don’t even bother gaming on my phone anymore with everything filled with iaps and ads. Would rather just pay to have the license and play on the Steamdeck instead. Hell, with the sales I’m more likely to just get them even if I don’t get around to playing it.