nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 days ago'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'www.pcgamer.comexternal-linkmessage-square37fedilinkarrow-up1177arrow-down11cross-posted to: games@lemmy.worldpcgaming@lemmy.ca
arrow-up1176arrow-down1external-link'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 days agomessage-square37fedilinkcross-posted to: games@lemmy.worldpcgaming@lemmy.ca
minus-squarecalamityjanitor@lemmy.worldlinkfedilinkEnglisharrow-up3arrow-down1·2 days agoWell yeah, Hopoo sold the RoR franchise to gearbox 2 years ago. Moving from a small indie studio to Valve they are giving up a lot of agency.
minus-squareGiveMemes@jlai.lulinkfedilinkEnglisharrow-up2·23 hours agoIsn’t valve’s structure essentially that they allow any dev to work on any project they want?
minus-squarecalamityjanitor@lemmy.worldlinkfedilinkEnglisharrow-up1·18 hours agoThat’s the fantasy. It’s full of politics and informal power structures though.
Well yeah, Hopoo sold the RoR franchise to gearbox 2 years ago.
Moving from a small indie studio to Valve they are giving up a lot of agency.
Isn’t valve’s structure essentially that they allow any dev to work on any project they want?
That’s the fantasy. It’s full of politics and informal power structures though.