simple@lemm.ee to Games@lemmy.worldEnglish · 3 days agoYakuza creator Nagoshi says the era of game size being most important is coming to an endwww.videogameschronicle.comexternal-linkmessage-square60fedilinkarrow-up1263arrow-down12file-textcross-posted to: games@sh.itjust.works
arrow-up1261arrow-down1external-linkYakuza creator Nagoshi says the era of game size being most important is coming to an endwww.videogameschronicle.comsimple@lemm.ee to Games@lemmy.worldEnglish · 3 days agomessage-square60fedilinkfile-textcross-posted to: games@sh.itjust.works
minus-squareSomeonelol@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up6·3 days agoIt’d be nice if JRPGs would go back to the old school overworld design like in Star Ocean 2. It’s a good compromise between sense of scale and interactivity with the world.
It’d be nice if JRPGs would go back to the old school overworld design like in Star Ocean 2. It’s a good compromise between sense of scale and interactivity with the world.