• MudMan
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    17 months ago

    To me it felt more like a blend of new features, missing features and parts of the game that just work differently now.

    I didn’t even get deeply into some of the mechanics on my first run (parking, for instace) and more complexity isn’t always better, so I often spent more time on these on vanilla, but if they make a beefy expansion and keep fixing bugs it may prompt me to return and see how much the balance of my old city and the process of making a new one are impacted.

    • @FinishingDutch@lemmy.world
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      17 months ago

      Honestly, this whole situation just makes me wish we’d get another proper Sim City. I put ungodly hours into them, especially 4. Maybe one day…

      • MudMan
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        27 months ago

        I’m not sure what a “proper SimCity” means at this point. It’s not like the SC4 team is still around, and Skylines 1 was basically taking the concepts of the SimCity reboot and implementing them on a game without the tech limitations of that release. A new “official” SimCity would have to be either basically Cities Skylines-like… or a completely different game, which at that point would defeat the purpose.

        I mean, I’d play another big-budget city builder, but at this point I don’t think the brand holds much weight for me.

        • @FinishingDutch@lemmy.world
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          17 months ago

          Well I’m a nostalgic old fart for sure. And I know the chances of it are below zero. Still, nostalgia sells. Who knows what can happen.