she/her

  • 28 Posts
  • 142 Comments
Joined 2 years ago
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Cake day: July 17th, 2023

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  • for even moderately difficult programs.

    My brother uses it to generate templates and basic structs and functions, not to generate novel code. That’s probably the difference here. I believe it’s integrated into his text editor as well? It’s the one github offers

    Edit: Probably wouldn’t be useful if it wasn’t integrated into the editor and therefore the generation being just a click away or some sort of autofill. Actually writing a prompt does sound tedious




  • So I started out with teaching myself game maker stuff when I was a kid, but during high school I figured it would be neat to maybe learn some “real” programming in case it would help me with uni or work stuff, so I started doing some c++ stuff (making my own gam engine). At some point my older brother suggested to me that I learn rust because it was the hot new thing and he was sure it was gonna blow up, and so during uni I switched my big make a game engine from scratch project from using c++ to using rust!

    So I’m a messy self-taught programmer, and also please never make your own game engine unless you find the exercise interesting on its own or really need something premade engines can’t deliver :P

    I mostly just used this and then worked on my project on and off for a long time and learning new features as I needed them, which also means there’s a bunch of features I haven’t touched yet.

    Edit: for me with my ADHD having a project I really wanted to complete was really the only way which is why I settled on making a game engine. I first made a tiny little text based game however, as a test. You gotta figure out a way to game yourself into learning rust basically