Roku just invented a way for me to never ever give them any of my money.
Roku just invented a way for me to never ever give them any of my money.
This is only maybe true for convenience, maybe, but as far as cost, experience and quality, nope.
I’ll just wait until the dev caves and puts it on Steam for half of the original price, I’ll pirate it, or I’ll literally never play it.
They can have my money when they put it into the library I’m already bought into, or they get none of it. I’d consider using two libraries of games, if any of them could compete.
Epic Games is garbage and low featured, Origin and Uplay/Ubisoft Connect are slow and clunky. Add this to the fact that I like my games to all be in the same list, and I’ve got very few reasons to encourage the companies running these bad launchers by paying them for the privilege.
Maybe if or whenever Alan Wake 2 isn’t only on Epic Game Store, or when we stop having games locked to a single store.
Second, I’m looking at the 1e adventures though, I might have to delve into them, even if I’m rewriting them for 2e.
I’ve almost entirely switched to Pathfinder at this point and I’m having a great time.
So, part of what it seems like they were doing was setting up their new license to begin restricting smaller creators and groups from being able to create premium content for their game system without paying exorbitant fees to WotC.
Also if they create a “preferred” VTT system or environment that they own, only release official content to this system, they kill other VTTs that their audience is already using, and push them all to their software.
Notes from meetings with WotC and Hasbro all began to sound like a big push to add microtransactions to a tabletop game and corner their audience into spaces where they will get a piece of any profit being made related to D&D, which is a far cry from the open and collaborative license that we had all enjoyed up until recently.
It is all just scummy corporate bs and I’m not going to give them any more of my money until they stop.
I’m still boycotting Wizards of the Coast over the OGL drama. In addition to being against open and shared content in their game system, I was getting tired of their half baked books with no substance coming so frequently that I just couldn’t keep up with it. When they announced their own Virtual Tabletop software, I knew it was only a matter of time before you couldn’t even play D&D 5e on another platform so I bailed and I’m not looking back.
I would have bought it if it hadn’t been an Epic exclusive. Maybe when it releases on Steam.