• Ex-Reddit Account (nuked): u/justlookingfordragon

  • My youtube channel (mostly BotW and TotK content)

  • Trade List for Pokémon SwoSh

  • 18 Posts
  • 28 Comments
Joined 1 year ago
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Cake day: June 17th, 2023

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  • My guess is that’s either a typo and was supposed to be “shipped”, or that they deliberately chose the word shifted (“to exchange for or replace by another”) in order to combine the numbers of sales and repairs into one statistic so it looks bigger. After Nintendo was mass-sued about the poor quality of their C-sticks, they were ordered to replace / repair any stick drift issues for free even outside of the warranty period, and people naturally used that feature.

    I for one had to send my joycons in for repair six times since buying the switch, so in that statistic my hardware would have been sold once, but “shifted” seven times.




  • They disappeared after the Calamity was defeated,

    … except, conveniently, for the Guardian parts used in the Skyview Towers (the “arms” that grab Link, the control units, etc.), or the dead Guardian atop the Hateno Tech Lab, or the Guardian “daggers” that were formerly turned into Ancient Arrows (which Link can DIY now), or the Purah Pad which is basically a rebranded Sheikah Slate, or the telescope atop Purah’s little lab at Lookout Landing …

    Oh and of course the after-credits scene in BotW, where Zelda states that she wants to go investigate Vah Ruta to find out why the Divine Beast stopped working and check whether it can be repaired. The “Calamity” was dead by then as the scene takes place days or even weeks after the final battle, but I guess noone had told the Divine Beasts yet that they were meant to inexplicably go poof along with the main antagonist.

    IMHO it would have made a lot more sense to say that the people of Hyrule actively dismantled and destroyed most Sheikah Tech they could find so it would be impossible for Ganon to possess them again. That would explain why there is still some of it left in remote corners of the Kingdom, and it is a more down-to-earth explanation than “it just vanished”.

    All in all, it really DOES sound like a lazy “I don’t care” explanation.








  • Monster Sanctuary. It’s like a good mix of Legend of Zelda and Pokémon, pixel-style sidescroller with surprisingly deep lore and a lot of quirky monsters with interesting designs to collect. Lots of puzzles, different biomes, interesting abilities, upgradable equipment, an interesting story, rival characters with actual personality (and character development throughout the story) … all in all a well-made “monster collecting” adventure game.

    It is also currently on sale in the Nintendo eshop, at least in Germany (5 Euro). No idea if it’s the same world wide, but 5€ are more or less the same as $5 so it is pretty cheap for a game of that size and quality.




  • Hard agree. Especially when a no small amount of gameplay is “postgame content” so you’re basically expected to rush an 50 hour playthrough to unlock extra features just so you can play the game, at which point you might have lost interest already. I’d rather complete a full playthrough of a shorter story that holds my interest to the very end, instead of playing a game that takes so long to finish that it feels like a pointless chore towards the end.