It just seems like a slap in the face to say buy one and then also need to buy another headset if you want to fire up a game with friends who don’t own this headset or want to play something more serious than the apple arcade offers. Apple could have easily made this possible but that would require them to give users the ability to interface with non apple hardware and that’s a bridge too far for them.
Ten times the price as what though? There simply isn’t another product to compare it to. It is basically an M2 powered laptop you strap to your head with industry-leading displays.
When a similar headset comes out with a Snapdragon Elite X inside then there will be a pint of comparison.
I mean this thing barely has Mac support, why would it have PC support? It’s basically its own computer you put on your head.
It just seems like a slap in the face to say buy one and then also need to buy another headset if you want to fire up a game with friends who don’t own this headset or want to play something more serious than the apple arcade offers. Apple could have easily made this possible but that would require them to give users the ability to interface with non apple hardware and that’s a bridge too far for them.
It’s no more a slap in the face than having to get an Xbox to play with your Xbox-owning friends when you have a Switch.
Being that a developer can implement cross play between Xbox and switch, Is Nintendo the bad guy for not “interfacing” with an Xbox?
Well, it’s more of a slap in the face in the sense that it costs ten times the price and has no content right now (which will change, I’m sure)
Ten times the price as what though? There simply isn’t another product to compare it to. It is basically an M2 powered laptop you strap to your head with industry-leading displays.
When a similar headset comes out with a Snapdragon Elite X inside then there will be a pint of comparison.
You were talking about an xbox in the post I replied to
The Vision Pro’s primary function isn’t content consumption