I mean, it’s just variations of similar endings… I’d prefer what Nier Automata did with their 26 endings. Getting an ending because I backtracked, or because I fished, or because I exploded at a very inappropriate time and place… Yeah that’s my kind of multiple endings.
26 endinga and awesome music
You should definitely play “The Stanley parable” if you haven’t yet
Devs saying stuff like this always makes me roll my eyes. I know games have come a long way, but you say a number that hilariously large and I know, it’s going to be silly stuff like the game tracking what people are wearing or some crap and they are counting that as a variation. It’s just pretty obviously bullshit.
I see it more as, there’s 17k stories to be told. You’ll likely never met someone IRL that had the same experience as you. Might have had the same major ending, but the resolution to do many other stories will be different.
An ending that mentions a yes or no response to 14 things would have 16384 variations. Don’t get too excited by this big number. It could easily be just “one ending” where they mentioned the outcome of 14ish things you did.
I’m gonna be so pissed if I don’t get my Mass Effect 3 color changing ending 😤
I’m sure that, while 17k may be mathematically and technically true, they’re going to be virtually indistinguishable. I’m pretty hyped for the game but I also don’t care for the obviously clickbait claim.
In this ending Shadowheart has a ponytail…
I’ve never played any of the Baldurs Gate games, do you guys reckon I will need to have played the originals first? Cos this games sounds great!
The first two were amazing but long ago, in sure there will be treats for those of us who remember them but I’m sure they’ll be expecting a mostly fresh audience.
Just know if you hear ‘go for the eyes boo’ it’s referencing a hamster.