After starting work, I feel so tired every day, so I just want to play some casual games. Recently, I’m playing survivor-like games like Vampire Survivors and Darkchaser. They’re simple and fun, but after a while, they get a bit boring. So, I’m looking for other casual game recommendations, preferably single-player games that can be paused at any time, like Plants vs Zombies. Thanks!
Jumping off Vampire Survivor I highly recommend Halls of Torment! Similar vibe, easier, very satisfying. The aesthetic is very similar to Diablo 1 but with vampire survivor gameplay. I’m in love with it
Stardew Valley is the embodiment of chill
This really depends on the type of person you are. I find with the time pressure each in-game day that every time I launch it I get caught up in a mess of wiki pages and spreadsheets figuring out the ideal crops to plant and when, what gifts people like and when to gift them, etcetera etcetera. It became stressful and I stopped playing it after finishing most of the main objectives.
You can play it, at your rythm,
Performance isnt mandatory,You can learn the game before going “meta”, discovering things by yourself, etc.
Do not compare yourself to others or directly going on a wiki, to start paying it…Perfection is fun with time. Its a solo game, why you should run it for real ?
As long as you have enough monitors for all the spreadsheets and wiki pages you need to consult!
As long as you realize you don’t have to eat and the time constraints aren’t as tough as it first seems.
Seconded
A great auto-battler released just this year named The Gnorp Apologue!
Your role is relatively passive, but a little time investment is required for progress.
Available on PC, Steam (if you’re willing to pay), and android (through F-droid, not sure about play store or any of the others):
Shattered Pixel Dungeon. Run though randomly generated dungeon floors. Every 5th floor, fight a boss. I suck at it, so I’ve only gotten past the 2nd boss once, but that’s because I suck. Currently 5 different classes with a 6th in development (unless I’m wrong and it’s already out), each playing differently for the most part. You’ve got a warrior, rogue, huntress, mage, and duelist, with all but warrior being locked until you do easy enough requirements to unlock them for subsequent runs.
Can pause, exit, and come back to a run whenever during a run.
Available on PC and android (both F-droid and play store);
SuperTuxKart. Cart racer with a lot of fan made content like maps and carts. Has varying difficulties, but the lower the difficulty the lower the max speed in a race, if that matters to anyone else besides me. Not exactly full-on single-player since there is the option of online play, either against friends or random players if you find an open lobby.
Can pause pretty much any time offline but backing out makes you have to restart a race from the beginning. Same thing applies to the multi-race cup things.
Dave the Diver. I had put down gaming because of tiredness and this game was such an unexpected joy of exploration and cute story for me. Easy to pick up and do a quick dive, decent progression based on a mix of skill and leveling up your character, and the writing was excellent. First game I 100% in forever and it was while playing it 30 minutes at a time.
It’s the perfect combo of cozy but not zero challenge - this would be my pick in op’s shoes
Yeah. I would probably start with Dave the Diver, in their case.
It’s so good. Decently chill. Great vibe throughout. The Boss fights each have a simple gimmick to win, and they don’t try to be clever about it. (Nothing pisses me off like “we changed the pattern of interaction five to turn a narrow victory win into a loss”. Game designers need to cut that out.) Thankfully Dave the Diver has the classic two patterns per battle, and aims for predictable fun. And the Boss fights are rare, anyway.
Sounds chill.
How has noone mentioned Powerwash Simulator yet. There is no pressure (pun not intended), you just walk around dirty scenes and start cleaning them. The amount of satisfaction this produces is incredible. This is mostly because the dirt is actually fairly accurate and washing does not feel like brushing dirt of where the only options is 100% dirt or 0% dirt. All of the intermediates and the complex geometry of the objects makes cleaning a really chilling experience.
im not trying to be provocative
but have you ever considered actually cleaning things
you can get paid to do this
irl power washwers are fun
Same could be said for any game. The value mostly of a game is the controlled progression with little impact. If I go start power washing the driveway and then stop at a moments notice to go take a shower and head to work I’m gonna leave a giant mess laying around and a half done driveway.
Same could be said for any game.
No. No, it really couldn’t.
Instead of playing games, go outside, touch grass, undergo the series of organ implantations that are required to become a Space Marine. The only thing holding you back is yourself.
so, uh… it really couldnt be said of any game at all… the idea that the game makes it better than real power washing because you can stop at any time with out leaving a half finished driveway is cracking me up dude i love it
Yeah I can see that, but currently that’s not a viable line in my career to take
ah well then laddie you just tell me when youre ready to man the old washer
theres always work down the shipyard for ye
I will also add both of the House Flipper games!
I will always recommend Into The Breach to everyone. Perfect mechanics, easy to jump in and out of, satisfying aesthetics, balanced difficulty
Loved FTL, hated ITB.
I’m in the same boat. FTL is where it’s at (for me).
Same. Losing felt quite arbitrary and random to me.
Isn’t that quite the hard game though?
Yeah. The Breach is fantastic. Ready to pick up and set down. Utterly fantastic tactical gameplay. Cool tech, interesting progression options.
All that said, it’s not my go-to cozy game, because it’s atmosphere is too well done.
They only thing about “The Breach” is that it’s so dang well done that I can’t take a turn not seriously. It regularly makes me make movie heroism level of decisions. Do I make the safe play, or try to save everyone? Am I willing to sacrifice my pilot for this win?
The vibe is fantastic, but decidedly not cozy.
Enter the Gungeon is another good bullet hell game. Slay the Spire if you like deck building. Both easy to pick up and stop.
Gungeon is not casual though, one of the hardest games I’ve played!
Balatro in addition to Slay the Spire, gaming crack (and game of the year).
Hard as shit and also my favorite musical artist ever
Noita - Action 2D platformer
Ale & Tale Tavern - survival food service
Satisfactory - Open world Factory builder (my current addiction)
IMO your selections are a weird fit for the term “chill” as they seem to be more action games but the above should have a similar “intense at times, with breaks” vibe i get from yours.
Stardew valley just the most super comfy game I’ve ever played.
Time Management: The Game
Probably the most valuable IRL skill you can learn in a game. Or you can just chill and fish for a whole year, no one’s gonna judge you.
I tried liking this game but its just not my taste.
I think Burnout Paradise can be good for this, you can just start the game, drive around, have fun and leave whenever you want.
I asked a similar question quite a while back. What ended up feeling good for me from the recommendations was Oxygen Not Included surprisingly. I thought it would be too much but just trying to figure things out on my own was fun, and I found myself falling asleep to thoughts of plans for my colony. Surprisingly addictive and chill, maybe because I could pause and think anytime things started going wrong.
But I also gotta recommend Outer Wilds if you haven’t played it already. Exploration, mystery solving in a chill solar system environment. Go in blind is the best advice for that game but I found it super chill and relaxing.
I used to love this game but later I found myself optimising little things too much and my PC couldn’t keep up with a well grown colony
Yeah mid game the cpu load gets bad. Some tips.
Cleaning up debris into piles to simplify physics calculations.
Removing gasses you don’t need that are floating around the map.
Walling off sections of the map with only one door to simplify path planning.
Killing off or consolidating the wild creatures.
Setting dups (like cooks) that don’t need to leave your base to not be able to leave.
Yeah, for me I always end up starting a new colony after getting to rockets. It’s my brain that can’t keep up with the colony past that point
Halls of Torment and Brotato are both similar to Vampire Survivors, but better in my opinion. Great art styles and the weapon system in Brotato is really fun.
Casual-wise, story-based games are nice, like Frog Detective, Florence and the like.
I play Hardspace Shipbreaker when I want to relax.
You are a worker in a spacedock and dismantle ships with a cutting and grappling tool and divide the components into resource bins. It has a chill soundtrack and it’s fun to float around with thrusters and figure out how to separate the different parts.
I started this game but got bored a couple hours in and I can’t really explain why. In theory it felt like a game I should really like but maybe something about the pacing? Do you think it takes a while to get really good and maybe I should try putting more time in or is the way it is at the start pretty much the same the whole way through?
This is really hard to answer, because I think it highly depends what kind of player you are.
I don’t play optimally. Yes, it’s fun to haul yourself around with the grappler at breakneck speeds and stop just in time not to get squished, but I’m not that good at it. I also don’t limit myself to the most valuable parts and move on to another ship, but collect the last metal frame. I would make more money in less time, but don’t like the idea.
Overall the game stays the same with a few mechanics that get added (explosive charges and something that screws with your salvage and has to be solved first). The system in the ships get more complicated and you need to solve several steps before you can “solve” a problem.
Yeah, that’s how I like to play in general as well, yet… I guess maybe the core gameplay just isn’t for me. I might give it another go and see how it is after getting more upgrades though. Thanks for the response!
it gets more complex and fiddly, and your upgrades make you faster and more nimble, but the fundamentals are the same through to the end. did you get to the bigger reactors and cutting coolant lines? because if so you’ve seen more than half of the game and it’s fair to say it didn’t grab you.
also a thought; did you play with or without the time limit? because i feel like the timer helped me stay motivated.
I don’t think I had the timer, I don’t actually remember there being a choice for one. I think I’ll give it another go until I get a few more upgrades, in retrospect I might not have gotten very far at all, I have no recollection of coolant lines. Thanks!
i think you don’t get the timer in free play mode. try doing the story on normal difficulty and see if that hooks you :)
This one is such a gem.
L4D2. simple and AMAZING arcade zombie shooter. will never be uninstalled from my computers and super cheap.