“Multiple patents”
Specifies none
Off to a great start, I see. I know that actual game mechanics cannot be patented or copyrighted (the same principle applies to non digital games), so I’m really curious to what these patents are.
Someone linked a list of all the patents Pokemon Company specifically holds and the very first one was “creature breeding based on good sleep habits.”
- How does that even get a patent?
- What the fuck iteration of Pokemon requires you to have good sleep habits to breed your pokemon? 🤨
- Does it actually help you sleep? 🤔 I might need to start breeding pokemon…
I know for sure that palworld does not promote good sleeping habits in any shape or form, at least not to my addicted ass
Game mechanics can be patented. It’s stupid, but things such as “loading screen mini games” and “overhead arrows pointing to your objective” have been patented. The second I believe even got enforced once.
I think these kind of things have been getting approved less and less, but I wouldn’t be surprised if “balls that contain monsters” was patented back in the early days too.
The game during loading screen isn’t a “game mechanic” per se, which is why I think it was patented back then. Completely ass backwards that it could be patented, but there’s that.
As for the overhead arrow for navigation, I wasn’t aware of that one. Was that from EA? I think it can be argued that’s not a “game mechanic” either, because it’s not “an essential component of the game”
It was crazy taxi and no other game could use the mechanic. And telling you where to go is pretty darn important to a lot of games
“Method for releasing 927 iterations of the same stale game across multiple platform generations.”
It can’t possibly be for “Method of splitting one complete game into two mutually exclusive cartridges with separate rosters to entice whales to buy two copies,” because if it were they’d have already sued Capcom 15 years ago.
Patents and video games huh? We can’t ignore what John Carmack had to say about this:
The idea that I can be presented with a problem, set out to logically solve it with the tools at hand, and wind up with a program that could not be legally used because someone else followed the same logical steps some years ago and filed for a patent on it is horrifying.
–John Carmack
More like he wouldn’t be able to sell his solution to others, but yeah I think Patents on simple processes and mechanisms are dumb, especially certain software and firmware.
Is this lawsuit deadass about the game mechanics???
I need to out my fucking reading glasses on.
idk, but the user above me made a general statement about patent laws and I responded in kind.
> The idea that I can be presented with a problem, set out to logically solve it with the tools at hand, and wind up with a program that could not be legally used because someone else followed the same logical steps some years ago and filed for a patent on it is horrifying.Thats essentially what both an AI does and what ChatGBT does. Are you gonna defend that to?? Just dont take credit for shit someone else made, who cares if its Nintendo. I don’t want my game sprites altered and then sold as though whoever altered them made them by handI was mislead about what the lawsuit was about and Im retracting all my statements thank you :’ )
My cock is not inspired after reading this bad take.
John Carmack is human intelligence and therefore more valuable than artificially generated drivel.
-edit- I mistook inspecting for inspiring for your name. I’m leaving it.
Well I admit im wrong about everything so, may your cock be inspired by that(?)
I never said John is an AI. But there are steps Palworld coulda taken to avoid the inevitable. If anything its just sad they did nothing to prevent this. I can see why thousands of people like it a fuckton. But they did nothing to actually avoid this from happening.
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You are conflating copyright and patents. Copyright is protection for the expression of an idea, like the art design. This is a patent issue, which is a protection of how something works.
If somehow I patent a vague mechanic like “a method of selecting weapons with the directions of an analogue stick or mouse, presented as an 8 direction on screen circle.” Then I could sue Red Dead Redemption and Batman Arkham, despite there being no copyright infringement with whatever game I made with that feature.
Aren’t they suing because of the 3d models?? not the design of them but the fact they took Nintendo models and tweaked them???
If im deadass wrong I will 100% shut tf up and delete my rants.
Aren’t they suing because of the 3d models??
No, they’re not. The word “patent” is used in every single article about this repeatedly. Patents are not the same as copyrights.
A copyright protects a creative work: A work of fiction, a movie, a character.
A patent protects the method in which the way a thing functions: A machine, a chip, an algorithm, or in Nintendo’s assertion certain vague gameplay concepts.
I said this many times before. I was assuming the PATENT they are suing was the base model. Not the design, the base model.
according to first sentence of article, it was a patent infringement lawsuit, so you are deadass wrong.
i already admitted to being wrong. Name calling isnt needed anymore
I was wrong uwu
Oh shit here we go again with your rectangle looks too much like my rectangle.
Pocketpair is a Japanese company too right? That doesn’t bode well, Japan has some shit laws for defending these sorts of lawsuits. I really like palworld, and don’t want it to go away. Fuck Nintendo.
Copyright only exists for the wealthy to own even more.
This isn’t about copyright. Is there anybody here that has actually read the article? It’s absolutely insane how everyone just opens their mouths without understanding anything.
No, Copyright exists to protect creators. It’s just been perverted and abused by the wealthy so that they can indefinitely retain IP. Disney holding on to an IP for 70 years after an author dies is messed up, but Disney taking your art and selling it to a mass audience without giving you a dime is worse.
What creator has been protected by copyright?
Anyone who creates anything? If not for copyright Steam would be a sea of games named Undertale Stardew Valley Elsa Spider-Man
lmao
Holy fuck I see some stupid takes posted here but this might be the stupidest.
Literally everyone who’s ever written a book, recorded a song, painted a painting, or created any other artwork.
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This is a patent lawsuit, not copyright
even worse. software patents are just more idiotic copyrights.
Might be about a design patent
Idk about that, maybe indefinite copyrights would be but limited term is entirely fair. Like imagine you spend 5 years and $50M to develop something (random numbers here), then the next day someone just copies it and sells it cheaper since they had no overhead in copying your product. There’s no incentive to create if all it does is put you in debt, so we do need copyrights if we want things. However Pokemon came out in 96, that’s 28 years. There’s been very little innovation in their games since. And seeing as Digimon wasn’t sued it’s not about the monsters, it’s about the balls. But those balls haven’t changed in almost three decades so I don’t think the really have a case to complain
Pokemon: The innovative RPG where you couldn’t even walk diagonally until generation 6…
The problem is that IP laws eventually are lobbied by the big copyright holders into being excessively long. How long did Steamboat Willie really have to be copyrighted for, and has their release into the public domain really affected Disney?
Eventually after you get back the money you invested, it’s just free money, and people like free money so much they pay lawyers and lobbyists that free money so that they can keep it coming.
However Pokemon came out in 96, that’s 28 years. There’s been very little innovation in their games since.
First, not really, there’s been a LOT of innovation in Pokémon, as much as people want to deny it.
And second, 28 years is really not that much. We’re not in the Disney realm of copyright-hogging, I think 50 years is a fair amount of time. The issue is that it’s often way too broad: it should protect only extremely blatant copies (i.e. the guy who literally rereleased Pokémon Yellow as a mobile game), not concepts or general mechanics. Palworld has a completely different gameplay from any Pokémon game so far, and (most of) the creatures are distinct enough. That should suffice to make it rightfully exist (maybe removing the 4/5 Pals that are absolute ripoffs, sure).
50 years is already excessive, dude or dudette. The north american law originally gave 14 years, plus another 14 years if the creators actively sought after and were approved (most did not even ask, and approval was not guaranteed). This is comparable time to patents, which serve the exact same function, but without the absurd time scales (Imagine if Computers were still a private tech of IBM … those sweet mainframes the size of a room). 28 years, or lets put 30 years fixed at once, is more than sufficient time for making profit for the quasi totality of IPs that would make a profit (and creators can invest the money received to gain more, or have 30 years to think of something else). 30 years ago was 1994, think of everything the Star Wars prequels have sold, now remeber the 1st film was from 1999, would star wars prequels ventures really suffer if they started losing the IP from 2029 onwards ?
I still think if copyright laws weren’t so oppressive, 50 years would be fair (And still a huge improvement from the current situation).
Maybe have it in tiers or something? First 10 years: full copyright - until 30: similar products allowed, but no blatant reproduction - until 50: reproduction allowed as long as it’s not for-profit - post 50: public domain?
50 years… 5 maybe. If you have not earned back your investment by then you are just squatting on it.
I agree with you almost entirely, but if we’re being honest, there really hasn’t been a lot of innovation in their games since Gen 4, and that was almost 20 years ago. Once they figured out the physical/special split, nothing really changed in the major mechanics. They have a new gimmick mechanic every game, like Z-Moves or Dynamax, but they’re always dropped by the next game. I guess camping/picnics are evolving into a new feature, but that’s about it.
If we’re talking PvP, battling has constantly evolved through new abilities, even without gimmicks the way the game is played changed a lot through the years.
In single player they also changed a lot of stuff since gen 4, although the positive changes were mostly in gen 5/6 and the later ones like wild areas and the switch to “””open world””” were… not as well received.
I think 50 is generally too much, but I think it should depend on categories, so that it is based upon the efforts put into an idea to create and how much it value (like in expected ROI).
I fear, that is hard to define
The people spending 5 years to develop something arent the ones that own the rights to the end product. Like I said, copyright exists so rich people can own more. The people that own the rights to pokemon are not game developers, artists, writers, anyone that put actual work into creating the games and other media. Its people that had a lot of money, shareholders and executives. And then they receive the biggest share of the profits off others work and the feedback loop continues.
How about no. Let people create if your only incentive is money fuck you. If someone spent $50 million to develop something the labor has been paid. You will be first to the market and you can make money if your invention isn’t that unique oh well.
Thats a great way to make companies spend 0 on r&d that has longterm benefits and instead focus on squeezing out every penny from current assets.
Want to make something, the people eho want it pay to make it happen, once it’s done and paid for, it belongs to everyone. I rather live in the star citizen dystopia than the Disney vampire dystopia.
Making an unlimited reproducible resource artificially scarce for 160 years is really fucking evil parasiticism.
So you tax the fuck out of them and fund invention though schools and unis. But the fact companies won’t is not a sure thing… it just means they will be more pickey.
Even when it doesn’t, it becomes its eventual outcome.
Welp, I had no plans of buying Palworld. I’ve been playing Enshrouded instead. But I’ll be picking it up now. Screw you Nintendo and your anticompetitive ways.
Thank you for reminding me about Enshrouded. I started playing that a few months ago, but a week into it my gamer friends wanted to start a new Valheim playthrough, and that was that. I should revisit it though
If I didn’t have friends who need so much financial help, I’d buy it too.
Fuck Nintendo. I think Palworld is a stupid game that I wouldn’t ever bother to play but Nintendo is pure evil and they NEED to lose. They do not deserve a monopoly on whatever type of genre that is.
While I think it is a great spin on the genre of collecting monsters to enslave them so they craft bullets for you, I agree with you on Nintendo.
Oh that sounds cool actually
Please hurt them.
Nintendo is straight up evil.
Good. Kick Nintendo in the dick.
It’s still identifiably distinct, I really hope Nintendo lose because allowing copyright of a concecpt is dystopian especially in the context of our lengthy time frames for copyright.
It reminds me of when Apple wanted to patent the idea of rounded corners.
It’s not even copyright, they’re suing for using things they patented, but their patents are extremely general. I kid you not, they have a patent for MOUNTING CREATURES, something hundreds of games have done.
Abstract: In an example of a game program, a ground boarding target object or an air boarding target objects is selected by a selection operation, and a player character is caused to board the selected boarding target object. If the player character aboard the air boarding target object moves toward the ground player character automatically changed to the state where the player character is aboard the ground boarding target object, and brought into the state where the player character can move on the ground.
I’m no lawyer so I can’t tell you how well this would hold up in court but it’s ridiculous. See more: https://patents.justia.com/assignee/the-pokemon-company
It’s a little more specific, I think the patent is about:
- mounting either an air or ground mount
- when riding the air mount, going close to the ground transforms it into the ground mount and you keep riding it
But that’s still something multiple games have done in some way I think.
So, just like FFXIV?
They better sue Microsoft over WoW, then, their IP did that in 2007.
I think Joust did this first. Difference might be that the player is permanently mounted all the time.
Drakengard comes to mind
Holy shit I forgot about Drakengard. That’s the one with the giant sky babies right?
I am positive prior art could be claimed for most if not all of those. Square Enix could cry afoul of the “mounting creatures” one as well as I’m sure many, many other earlier games on a plethora of platforms.
You could mount and ride Chocobos in Final Fantasy 2, i.e. the real “2,” the JDM only one on Famicom, which was released in 1988. The aforementioned patent was only filed on Nintendo’s part in 2024.
They can, to use a technical legal term, get fucked.
Blizzard should be paying attention to this, as it perfectly describes their flying mounts.
I really hope Nintendo just picked a fight with Blizzard/Microsoft lol
Bullies tend to pick victims who can’t fight back too effectively, so I doubt they’d go after Microsoft.
All the big tech companies have a bunch of vague patents than in a just world would never exist, and they seldom go after each other, because they know then they’ll be hit with a counter-suit alleging they violate multiple patents too, and in the end everyone except the lawyers will be worse off. It’s sort of like mutually assured destruction. They don’t generally preemptively invalidate each other’s patents, so if Microsoft is not a party to the suit, they’ll likely stay out of it entirely.
However, newer and smaller companies are less likely to be able to counter-sue as effectively, so if they pose a threat of taking revenue from the big companies (e.g. by launching on competitor platforms only), they are ripe targets for patent-based harassment.
While Microsoft is not a target right now, if that patent for ground-flying mounts is used (which I doubt it will, given it’s too recent and widely used by older games), Palworld can just point at World of Warcraft Burning Crusade as prior art and it suddenly becomes MS vs Nintendo.
Yes but it’s fucking expensive to invalidate a patent. Possibly in the millions of dollars. That’s how patent trolls succeed - it’s far cheaper to own a bad patent than to fight one.
Well it’s a good thing Palworld was a huge sales success.
And now more free advertising from the streisand effect
IANAL - but I’ve worked for Big Company and have gone through the patent process a few times. A patent isn’t what’s written in the supporting text and abstract. It’s only the exact thing written out in the claims.
First claim from the patent the abstract is from:
-
A non-transitory computer-readable storage medium having stored therein a game program causing a computer of an information processing apparatus to provide execution comprising:
controlling a player character in a virtual space based on a first operation input;
in association with selecting, based on a selection operation, a boarding object that the player character can board and providing a boarding instruction, causing the player character to board the boarding object and bringing the player character into a state where the player character can move, wherein the boarding object is selected among a plurality of types of objects that the player character owns;
in association with providing a second operation input when the player character is in the air, causing the player character to board an air boarding object and bringing the player character into a state where the player character can move in the air; and
while the player character is aboard the air boarding object, moving the player character, aboard the air boarding object, in the air based on a third operation input.
Exactly everything described above must be done in that exact same way for there to be an infringement.
Which sounds like mount selection based on if onland==True: landmountlist, else: airmountlist. ??? Can you really patent “I used an if statement to change what the mount button does based on a condition”
Boy, better fucking patent that fucking pure genius there’s no way anyone could program that without having copied us.
Like I fucking hope I misread that.
That seems a bit more easy to get around. It is still crazy to think that you have to check your whole game design against that many patents 😅
it’s stupid. I’m convinced that people who oversee software patents don’t even know what’s a computer.
Of course they do! It’s those weird white boxes that nerdy nerds nerd about with numbers and shit
-
I mean they successfully defended the motion of swiping up or down as distinctly different than left or right for the purpose of activating a device. Which seems insane to me.
And now you have to swipe up to activate the iPhone as well 🤭
That’s a patent, not a copywrite.
Software patents are also terrible, though.
They are being sued for patent infringement not copyright violations, which is extra weird.
What’s weird about it? AFAICT, Palworld doesn’t violate Nintendo copyright in any meaningful sense, though it might violate Nintendo’s patent claims.
That said, this lawsuit seems really late, and I wonder if that’ll factor into the decision at all (i.e. if it was close, the judge/jury might take the lack of action by Nintendo as evidence of them just looking for money).
Seems even more odd because to my eyes Nintendo probably had a better (but not super-good) chance of winning on copyright for some of the models used on the Pals than anything patent related. Stuff like riding/transforming mount animals and vehicles are basic exploration gaming functions. If they failed to defend the patent on other prior games that used those mechanics, they don’t really stand a chance here.
It’s not a copyright suit, it’s a patent suit. So it’s indeed just like the Apple suit, though what patents were infringed upon is still unknown as of now.
Ah, I just assumed, thanks for the correction.
I’ve never been interested in Palworld, and I certainly don’t intend to play it, but I’ll probably buy it today.
Because fuck Nintendo.
It’s clunky and the novelty wears off quickly, but it was worth a play.
It’s just like every other ‘sandbox’ game out there.
About the only substance is in the early game. Then there isnt much to do but grind out a checklist to collect everything.
It gets repetitive too fast.
It’s clunky and the novelty wears off quickly
Referring to all Nintendo games.
Dunno man, it is possible to accept they make good games while still condemning their corporate bs…
Yeah, games like Mario Odyssey, Mario Kart, Luigi’s Mansion, etc. are fun as hell and very polished. I can’t think of a single first-party Nintendo game that’s released riddled with bugs in recent memory, whereas the rest of the industry can’t say the same, excepting Sony’s first-party games.
I can’t think of a single first-party Nintendo game that’s released riddled with bugs in recent memory
Literally Pokémon. SwSh, SV and BDSP are all a bug-ridden mess. You will probably find more bugs playing SV for an hour than in all gen 3-6 games together.
Although yeah, it’s a (huge) anomaly and the rest of the first-party games are extremely polished. It just sucks to be a Pokémon fan in the 2020s.
I don’t think Pokemon is first-party since that IP and the dev studios fall under The Pokemon Company, whereas games like Mario and Zelda are developed by studios within Nintendo itself. I could be wrong.
Edit: I just looked it up, and yep, Nintendo only owns 33% of The Pokemon Company.
If they ain’t first party, they’re certainly close enough that you couldn’t tell the difference.
Basically my stance. Do I like all the anti-competitive crap they pull? Absolutely not. But they do still make and/or publish most of my favorite franchises. This isn’t like, say, Microsoft or Google who bake their evil directly into their products.
They make some good games. They also sling out a bunch of crap and repeatedly rerelease games at full price.
But… they don’t. Their games are old the minute they’re released. Sure they have enough bare minimum charm to wow the masses, but when you truly take a skeptical and honest eye to them compared to many other games, you realize how lazy they are with the copy/paste approach most of the time, inability to add basic common niceties of modern gaming, and generally lacking worlds that feel unfinished.
If it weren’t for the IP name recognition, most of their games would be panned as meh.
I maintain a stance that the only reason they’re still around is because of brand recognition. Literally the only reason I could think of anyone liking their slop.
It’s possible to acknowledge that yes but no they don’t make good games, just half-assed rehashed entries in the same 4 tired series they’ve been pumping games out of for decades
Hard disagree. I really enjoy a lot of Nintendo’s games, and will be buying Zelda: Echoes of Wisdom right around release. Some favorites:
- Smash Brothers
- Mario Kart
- Zelda - didn’t like BotW and didn’t get TotK, but I loved the Switch ports of Skyward Sword and Link’s Awakening
- Kirby
- Mario Party
- Super Mario 3D World
- Xenoblade Chronicles
My kids like Pokemon and my SO like Ring Fit, but I think that series is pretty boring. And here are some I haven’t played, but probably will:
- Astral Chain
- Switch Sports
- Luigi’s Mansion
- Paper Mario
- Metroid
- Pikmin
That said, I very much don’t like Nintendo as a company, especially its opposition to emulation. But I do like their first party titles, and they’re very polished at launch, unlike many other big studios.
Yeah, I was gonna say, Gen IX Pokémon looks like some of the clunkiest, most repetitive shit imaginable.
God, I wish Nintendo made the Pokemon games, because then they might actually not be ugly, terribly optimized garbage. Nintendo owns a minority share of The Pokemon Company, which is also owned by Game Freak and a company called Creatures. Each company takes care of different aspects of the franchise. Game Freak still does all the game development, and I wish they wouldn’t because they obviously don’t care about the franchise anymore and haven’t for quite a while.
The fact they put ILCA on BDSP (and how abysmally that turned out) was the nail in the coffin for me for trusting Pokémon games to be of any quality. SwSh was close, but that told me The Pokémon Company will pump out literally any dogshit they want and people will still buy it.
ILCA?
Developers put in charge of BDSP. Before Pokémon, their work was all extremely minor support for much bigger studios. So for example, if you’re a big AAA studio and you want to save on precious development time, you might contract out a dozen studios to do busywork, and one of those studios might be ILCA. For example, two people from ILCA are credited in Yakuza 0, but this is as “Casting Cooperation”. Their most major game they’d actually worked on themselves before this was Pokémon Home.
So essentially, you’re taking a small company where 95% of their existing work is as a supporting role to do relatively easy work for other major studios, and the other 5% is Pokémon Home, and you’re telling them “Okay, now remake Diamond and Pearl.”
It’s the studio Nintendo chose as lead developer for BDSP.
Yeah, waiting for them to put out a few more updates and maybe I’ll try again: they’ve fixed a good chunk of some stuff recently. It’s still not there as a completed game for what it wants to be, but it’s okay as a cooperative PvE survival/monster collector.
Haven’t played since they added the island as more levels, so this may be an old opinion: Theres just no real end game past get a cool base. Dungeons are pretty moot at that point, the raid boss just blows up the whole base for some rewards which isn’t worth it unless you have an empty base to summon shit, and the tower bosses and lvl 50 bosses weren’t a bad challenge but that was about it. After you’ve killed those once there’s not much to do. I guess farm them for very specific drops… to be stronger so you can… idk do nothing else….
But again, I haven’t played since they added the island and higher levels so maybe it’s a bit better in that regard now?
It’s pretty much the same thing, but with a longer grind towards the final levels. Legendary bosses (jetragon, frostallion, centaur knights) were bumped to lvl 55, there’s a couple of “alien” pals from semi random, timed events (meteorites), and a “final” dungeon as an offshore oil rig, which is filled with max level syndicate goons that can kill you really fast, but there are many places you can stay where their AI will effectively break. The game crashing while you’re there is a much, much worse enemy
The core game loop is better than any of the pokemon games though.
I am curious as to why they took so long though. Were they waiting until the hype died down so it didn’t look malicious?
Same wasn’t even thinking about this game. But now I got to have it. Fuck Nintendo. Never buying a new game from them every again. They should be sued into bankruptcy.
Same. Does any Steamdecker know how well it works?
Low-medium settings with 45fps/90hz cap works well enough for me on the oled. Smooth except for in crowded bases
Same.
You know Nintendo is just weird.
They file a patent lawsuit against an indie game, just because someone finally got popular. But why don’t thay sue digimon or blue dragon, and while their at it, howtotrain a dragon while their at it.
This whole thing is just weird.
Well, they waited for Pocketpair to become big enough to give them money, and not too big to risk losing against them.
The really odd but is being unaware of which patents they’re allegedly infringing on
That should be part of the filing shouldn’t it?
Also are they going to sue Square Enix for Dragon Quest Monsters while they’re at it?
“I’m suing you!”
“What for?”
“It’s a surprise 🎉🥳🎊”
Maybe.
😂👌🏻
Those are too old, I guess. The lots of Pokemon patents started about 2020.
It shocks me just the amount of people rallying behind Palworld SOLEY just to “stick it to the big corp”At worse its blind rage and ignoranceedit: watch me get pelted with downvotes.I was wrong and I will take my L for it✌
The enemy of my enemy is my friend.
IDGAF about Palworld as a game, personally. I’ve never played it and I don’t plan to. But that doesn’t make Nintendo’s behavior not bullshit, and I still hope the Palworld developers win this battle.
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Yeah, you did not read any of the articles about this or understand the suit.
Nintendo is putting this forth as a patent issue, not a copyright issue. I presume this is because even they are smart enough to realize that they would probably lose a copyright challenge. However, the patents they are attempting to claim are clearly bullshit. They’re just doing this as a bludgeon to bully a company they don’t like, most likely in the hopes that the sheer cost of litigation will break them.
If they were going to propose that some of the monster models from Palworld originated as Pokemon model rips, they could arguably have a leg to stand on. But that’s not what they’re saying. The outcome of this case is not going to have any impact on copyright issues. Rather, the potential result is much more dangerous – it would confirm that a big company can just come in late and retroactively lay claim to large swathes of mechanical concepts that have already widely in use in a particular industry for decades.
Wait.
so this whole situation isnt about Model rips???
I will respectfully shit the fuck up then and delete my comments. Im compulsive, and judging by what everyone else was saying read all if this as
A. Fuck nintendo cus they bad
B. The patent is that they ripped their models.
It is not about model rips. Check your inbox to my other reply to another of your comments.
I did, I deleted/edited my comments (◍•ᴗ•◍)👍🏾
im a stinky dumb dumb who didnt read the lawsuit. Forgive me im impulsive (u-u)✌
Your wall of text doesn’t make sense, contradicts itself and mixes up cases. PocketPair was sued for patent infringement, not intelectual property. If they did commit intelectual property / copyright infringement, you bet they’d be sued before even releasing the game.
That being said, this angry wall of text implies that you might need help with mental health. I’m sure there is a beautiful human being underneath all that, so please, consider talking to therapist.
Did I not already just say that I admitted to being wrong beforehand???
And of course I got mental health issues you dipstick IM AUTISTIC lmfao. I’m not finna hide that fact either. I’ll admit when I’m wrong and be done with it! Id appreciate you not bringing my mental health into this shit thanks✌ I cant always control what I do but owning up to my mistakes is the best I can do. You playing me off like I need therapy is a shit move.
Good, then. Fuck IP laws.
Why tf would you even say that, everybody deserve the right to own some shit bruh. I fuck with fangames n all that but stealing assets and profiting from them with no consent is fucked.
How much is Nintendo paying you to be their mouth piece?
Have you seen the kind of patents Nintendo are trying to get?
Here is an example :
Publication number: 20240286040 Abstract: In an example of a game program, a ground boarding target object or an air boarding target object is selected by a selection operation, and a player character is caused to board the selected boarding target object. If the player character aboard the air boarding target object moves toward the ground, the player character is automatically changed to the state where the player character is aboard the ground boarding target object, and brought into the state where the player character can move on the ground.
You can check them out for yourself
patents assigned to the pokemon company
So calm the fuck down with your chatGPT which is a whole different situation.
Bitch I pirate all my nintendo games wtf are you on 😭😭😭
Their sueing in Patents. Not how similar it looks.I dont see this as any different than ChatGBT generating me an essay similar to one that already exists, the only difference is it changed some of it. Thats plagiarism(if not then its just wrong).Theres even proof of them using THEIR MODELS and altering them. You cant do that shit without being transparent about it. How hard is that to graspIgnore this and read the edited post. thank you.
What do you think I linked dipshit?
With ridiculous patent like that, Nintendo could sue pretty much any companies.
ChatGPT is scraping copyrighted material, not patents.
Nintendo is suing for patent infringement.
Read the edited post 😭 I was mislead.
Eat shit, Nintendo. I hope you lose and experience the Streisand effect.
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Poor Nintendo really need the win :( /s