Interestingly, the demo was apparently running ray traced visuals, and was utilising Nvidia’s Deep Learning Super Sampling (DLSS) in order to offer playable frame rates that will make enabling such fancy effects actually worthwhile.

  • @ToriborA
    link
    English
    110 months ago

    target consistent 60fps

    I’ve been saying this for like four console generations at this point and they always end up aiming for ~30fps.